If another player joins my game (through LAN), a message saying something like this appears: "Player 2 has joined your struggle. The creatures of Pandora grow stronger." If I'm the only one left in the game, a message appears, saying: "The creatures of Pandora weaken."

A loading screen also shows this:
"More players means more enemies." "More players means more enemies."

How does the game increase the number of enemies per player?
How does enemy difficulty scale up relative to the number of players in co-op?

  • 1
    Related gaming.stackexchange.com/questions/86295/…
    – EBongo
    Commented Oct 3, 2012 at 11:14
  • More health for sure. Not 100% sure what else.
    – Zelda
    Commented Oct 3, 2012 at 13:09
  • I think (but can't verify) that elemental effects and weaknesses are magnified in co-op, on playthrough 2 at least.
    – Keith
    Commented Oct 3, 2012 at 13:54

4 Answers 4


In my experience, when there are at least 3 players playing at the same time there can also be different enemy types that will spawn. For example in, The Highlands, near the row boat at the edge of the map a Badass Pire Thresher would spawn only if you had 3+ players in game.


the more people the bigger the health bar instead of having a bandit you might have an armored bandit more often. Not every player has more health you just get more badass's you also get more loot and xp though so its worth it.


I also was interested in this question, and having failed to find a real mathematical answered, here's what I understood:

enemy difficulty (and enemy numbers in some cases), depending on the patch, is given by, in order of importance:

  • the zone you are in;
  • number of players;
  • average player level;
  • average badass ranking (unsure, but likely).
  • Are you sure about average player level? I thought only the game host character's level is taken into account, and not the levels of the other players who joined the game. Commented Oct 28, 2012 at 15:53

It's not just the host, because in ultimate vault hunter mode the enemies adjust to highest level player

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .