I'd like to freely move around and STILL be in SETA mode.

How can I prevent SETA from continuously breaking except when I explicitly press 'j'?

  • Yes, but this is ridiculous that SETA breaks every time i press anything on the interface (scroll through lists for example), especially when AI is active. Also the fact that SETA doesn't always breaks when you try to correct the course. Wouldn't it be better if you could turn only a bit a time, without the breaking? I'm surprised this kind of mod hasn't been released yet, this irritates me so much.
    – user18273
    Jan 14, 2012 at 6:04
  • the reason why a mod hasn't been released to address SETA is because SETA is tied directly into the X engine itself. Its impossible to modify its behavior without possibly breaking a lot of things. In X:Rebirth the issue has been alleviated with hyperspace lanes.
    – l I
    Jan 14, 2012 at 13:52

1 Answer 1


By design SETA stops running the moment you press a key or move your joystick.

From the manual:

This extension is based on the phenomenon of the 
time and space anomaly observed in the presence 
of a singularity. The SETA is an attachment to the 
ship’s normal engines, which can, when activated, 
compress time up to ten fold. Due to the constraints 
of the space-time compression technology, it 
is not possible to alter one’s course or velocity. 
The device will be deactivated as soon as any 
interference to the ship’s controls is detected. The 
device was invented to shorten travel time across 
vast distances. No known side effects exist but 
they cannot be ruled out

Basically trying to control your ship under SETA would only smack you in to an asteroid faster than the onboard AI will. But if you use your onboard computer to plot a course through multiple sectors and gates, then you can activate SETA. It will have to be re-activated each time you pass through a new gate though.

BTW, welcome to the world of X3:TC, I hope you have a lot of spare time on your hands.

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