After holding down the fire button and depleting a clip, the gun will not automatically reload until the fire button is released.

Is this behavior by design, or is it a problem with my setup? MOUSE1 is bound to the "Fire" action, and Raw Mouse Input is disabled.

  • Just because other games do it, it doesn't mean all other games have the same mechanic.
    – Sorean
    Oct 6, 2012 at 17:55
  • 2
    Are you implying that this behavior is by design? If so, consider posting an answer instead of downvoting the question and leaving a derogatory comment. Oct 6, 2012 at 18:23
  • 1
    Pretty sure it's supposed to be like that; most games do that so you don't just hold down the fire key.
    – Frank
    Oct 6, 2012 at 18:42
  • @fbueckert I don't think TF2, L4D* or HL* work like this to be fair.
    – badp
    Oct 6, 2012 at 19:00

1 Answer 1


All iterations of the counter-strike games have functioned this way since the initial release.

Simply because other games use a different mechanic does not imply that all games do.

In Counter-Strike, the time you choose to reload your gun is a very strategic one, having it "auto-reload" takes away this mechanic.

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