If you launch a satellite for every country in an area you get a "Bonus" ... I can't find it in the XCOM Database. Mousing over doesn't show it. Is it listed somewhere?

  • North America: Air & Space
  • South America: We Have Ways
  • Africa: All In
  • Europe: Expert Knowledge
  • Asia: Future Combat

I picked Europe as my starting country so I know that Expert Knowledge is a research credit of some kind. But most of the other countries weren't available to me. Is this information accessible somewhere without starting a new game?

1 Answer 1


I've had a similar problem finding this in-game once you've made your initial choice, but the benefits are:

  • "Air and Space" - aircraft maintenance/cost is reduced by 50%. You can create interceptors for cheaper, and their monthly fees are reduced.
  • "We Have Ways" - Interrogations an autopsies complete instantly. autopsies provide certain projects and gear, which typically requires corpses. Interrogations typically yield research bonuses.
  • "Expert Knowledge" - Labs and Workshops cost 50% less to build and maintain. Labs grant scientists and speed up research. Workshops grant engineers and can reduce the cost of buildings.
  • "Future Combat" - 50% discount on in the Foundry and Officer Training School projects. The Officer Training School bonus is pretty nice in the early game, and there are a few "gear improvements" in the Foundry that can be useful.
  • "All In" - Monthly income is increased by 30%. This means that at the end of the month, when you collect your income, it will be boosted, allowing you to build/buy more things in any given month.

I've given sort of a high-level interpretation of how the bonus would effect your game, but you'd probably want to play a bit or do some further research to fully understand the side effects. For instance, a certain number of engineers is required for many engineering projects, and there's the notion of adjacency bonuses, and etc.

Note that you can also get another continent's bonus by having satellites over every country in that continent. Getting additional continent bonuses also requires that countries in that continent do not leave the alliance.

  • These benefits can be seen while choosing a country in which to found the XCOM base.
    – SaintWacko
    Commented Oct 25, 2012 at 17:54
  • @SaintWacko, right. I don't think you can see them from the situation room view though, yeah? It's a little tough to tell what the bonuses are when you're, say, planning satellite coverage.
    – agent86
    Commented Oct 25, 2012 at 17:57
  • 1
    Also, it's worth mentioning is that number of countries differs per continent: South America - 2; North America - 3; Africa - 3; Europe - 4; Asia - 4; This has two implications: amount of satellites needed for full coverage differs, and more countries - more chances for one of them to go into high panic and leave.
    – vartec
    Commented Oct 26, 2012 at 12:16
  • 1
    And yes, We Have Ways is exactly as useless as it sounds. Commented Oct 29, 2012 at 9:15
  • 8
    We have ways is no useless. It accelerates the game time and allows you to research other things instead. Infact it is extremely useful to have early game at Classic and Impossible difficulties.
    – user36611
    Commented Nov 6, 2012 at 16:20

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