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There is a bug, which is going to be fixed in the next patch, where you are blocking from going to the next turn with "Choose Production" for a puppet city. Clicking on the "Choose Production" does nothing, and the only way around it (that I've found) is to annex the city.

Does anyone know of a way to work-around the bug, while waiting for the patch?

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  • FYI: It looks like this will be fixing in the first major patch: Fix for production prompt that sometimes appears with newly created puppet states that could stop the player from being able to end the turn.
    – DMA57361
    Oct 15, 2010 at 12:49
  • Hence the "which is going to be fixed in the next patch" in my question. Given that the ETA is next week it doesn't look like the work-around will be needed for very long. Oct 15, 2010 at 12:54
  • facepalm Didn't see that, sorry....
    – DMA57361
    Oct 15, 2010 at 15:39

1 Answer 1

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I had this happen to me and I did not annex the city. I just kept ending my turn using the shift enter keyboard shortcut. After about 10 or 15 turns the game figured out that it was waiting on a puppet and "fixed" itself.

Note: Be very careful you check all your cities before ending your turn.

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  • This is super helpful, thanks! The AI gave me like 14 cities at once in one game and I have to annex them all due to this bug. Needless to say it did not do great things for my civ's happiness....
    – kazzamalla
    Oct 15, 2010 at 15:29
  • Also what works for me is to select "Research" or "Wealth" as the production. This is not possible all the time, but sometimes helps.
    – PeterK
    Oct 15, 2010 at 16:49
  • I couldn't even get the production selection dialog to open. Clicking did nothing, and clicking on the city just asked about annexing. Oct 18, 2010 at 14:59

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