Is it possible to order a carrier to move over enemy units, while attacking them, but without stopping to attack ? This is useful if you want to make sure you carrier moves to safety or to the enemy's mineral line, but don't want to use the move command because, well, the interceptors seem to be able to attack while the carrier is attack-moving.

  • Carriers should do this by default
    – tzenes
    Oct 14, 2010 at 19:10
  • Is this the difference between Attack and Move-Attack?
    – Robb
    Oct 14, 2010 at 19:18

2 Answers 2


When a carrier is idle or attack-moving, it will launch its interceptors against any hostile targets it sees in attack range (range 8). If it's attack-moving, it will also stop in place until out of combat.

If you issue a move order to a carrier that is currently attacking a target, it will continue to attack that target until it dies or moves out of interceptor range (range 14), but will not switch to new ones. (This behavior is inconsistent. If the carrier's target dies while the carrier is moving, occasionally two or three interceptors will not return and switch to other targets. I haven't been able to figure out the exact conditions triggering this.)

(Source of range numbers)

  • You are contradicting yourself in the first paragraph. Typo?
    – juan
    Oct 14, 2010 at 19:35
  • Is that better? I didn't see any contradiction.
    – Brant
    Oct 14, 2010 at 19:37
  • So, the solution (assuming my first target dies) is to attack other targets and then click move to my destination. Quite messy and not micro-friendly :(
    – ripper234
    Oct 15, 2010 at 0:46
  • @Ripper, Once attacking your Carries will continue to attack while there is anything in range. All you have to do is attack once and then move as necessary.
    – tzenes
    Oct 15, 2010 at 2:51
  • 1
    By the way, if you're utilizing this maneuver (stop-move), the Graviton Catapult will make the carrier do more damage as it is moving because it will release its interceptors much more quickly on each stop command.
    – Aviad P.
    Oct 21, 2010 at 6:01

When I am trying to run away with my carriers, I will often quickly alternate between attack-move and regular move. This gets them out of the way while still ensuring that they engage as they run. It IS slower than simply moving them, but it accomplishes the objective of getting them to attack as they move.

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