Since Revenant scales off AD, and also the most valuable member on team who can help a lot more with extra 10 seconds of life-after-death is the ADC - it seems a natural fit to use R on Vayne or Ezreal etc. when the team is around.

Are there any cases when I should try to ult someone else on the team, if so how do I choose the right target?

3 Answers 3


In addition to AD carries, it can be useful to use Yorick's ultimate on Tanks and Bruisers.

Tanks generally have some CC and are difficult to kill, so bringing them back to life for 10 seconds allows them to continue to protect the squishier carries.

Bruisers generally have good health and damage, so bringing them back gives extra damage to team fights and a ghost that can't be immediately killed.

It can also be useful to use Yorick's ultimate on allies that are about to die but haven't used their skills. If your allied Morganna is about to get nuked, allowing her to come back to life gives her a chance to still use her ultimate. Though this doesn't take advantage of the ghost, it does prevent a fight from immediately becoming a 4v5.


If you took a solo top, don't forget that you can use it to clone yourself for tower-dives. Since the turret will automatically target the ghost, you have free reign to maneuver inside the turret range until the ghost goes down. This isn't the most efficient from a DPS perspective, but a lot of people don't know about that rule for turret aggro, so the element of surprise might allow you to either get a kill or zone the enemy out. In the same vein, you can use the clone to help you bash down a tower quickly (effectively doubles your damage output).

  • Did not know about turret targeting ghost first, thanks
    – Alok
    Nov 27, 2012 at 19:25

There are many factors you should consider imo.

As obvious as it is that your ghost will have the most damage from your ad carry (since you have to account for the auto attacks it does BEFORE the champion actually dies and revives) In many cases its worth more using your ult on someone else.

Examples: When the opponents focus another squishy (not your ad carry). Cloning your ad carry is important but I think it's more important to NOT lose your ap carry too soon (before a full round of burst spells for example). So if you see your mage getting focused early don't think about it. Just do it ;)

Sometime Yorick's Ult draws your teammate into commiting and dying without reason. If your ad carry is ezreal for example (or has a flash spell) if you do your ult when he's low you may draw him into a unnecessary death which could end his killing spree. So before you rush your ult on your carry be sure that he has no escape.

You also have to account for the builds of your opponents at the time you are fighting. For example lets say there's a 3v3 fight going on and you got yourself , your ad carry and your mage and on the other side there is their tank who has lots of armor and their offtank who has lots of armor too and they are low on magic resist. Of course the obvious choice is the mage for your ult.

I could go on forever but the main thing to remember is that there is no better ghost. It depends on what kind of damage you need and when you need it.

Personally the most Devastating Yorick Ult I've done was not with an Ad Carry. It was with a fiddlesticks who got caught in a teamfight. He managed to hold on for a while with his drain and I ulted him. When he died we kept fighting 4v5 but he revived in the bush next to the fight (where he died) and ulted right away melting their whole team.. An ad carry could not possibly have done that much damage to their whole team that fast.

PS. I basically agree with Toast I just expanded it a bit.

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