I am trying to build a mob system where the pistons push the mobs. The screen shot below shows my current design, but I'm thinking there has to be a more space/redstone efficient way to get at this. Or is this as good as it can get?
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what is the green "25" on your screen?– ChargingPunCommented Nov 15, 2012 at 14:56
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2@ChargingPun Screenshot is from my creative world. the green 25 is the experience level on that world. My kids play a lot on that world and love punching sheep....– JohnCommented Nov 15, 2012 at 14:58
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Ah, I see. I play minecraft on xbox, and we don't have experience... yet.– ChargingPunCommented Nov 15, 2012 at 15:13
2 Answers
You can make your device smaller if you replace the piston with a sticky piston and put it in place of the top torch.
Put a block on it and you are done:
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Let's see, that's almost half the redstone, and volume of device is 4 instead of 9? SWEET!– JohnCommented Nov 15, 2012 at 14:59
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john you do need a slimeball for each piston though (not that hard if you have found a slime chunk) Commented Nov 15, 2012 at 15:13
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ratchet freak Not a problem for me, I have a slime farm. My biggest issue with my design was the space required. This design is super compact on space usage. Very nice.– JohnCommented Nov 15, 2012 at 17:41
As ratchet freak said, you can cut the redstone use by adding a block.
Also, by alternating repeaters and single bits of redstone dust, you can cut your redstone usage by 1 per unit on average:
Finally, if you are pushing 3 block tall mobs rather than 2 block tall mobs, you can use an even more efficient system using tripwires shown here:
This increases the iron requirement per cell to 2 but cuts the redstone down to only one.