The units get combat penalties when you lose a required strategic resource, but what about buildings like factories, which require coal, power plants and other? Do they also get a production penalty if you go negative on resource?

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    This question could be expanded to include the other buildings that require resources - hydro plants (aluminum), spaceship factories (aluminum) and nuclear plants (uranium). – Oak Oct 19 '10 at 13:47
  • @Oak, good idea! – Adj Oct 19 '10 at 13:57

Those buildings continue to work normally, I just tried it. The factory and the hydro plant worked like they should even with negative coal and aluminum.

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    When in doubt, try it out :P – Nick T Oct 19 '10 at 16:18
  • great, so after they are built they probably can just use natural gas and titanium respectively :) – Adj Oct 19 '10 at 16:47

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