24

The units get combat penalties when you lose a required strategic resource, but what about buildings like factories, which require coal, power plants and other? Do they also get a production penalty if you go negative on resource?

  • 2
    This question could be expanded to include the other buildings that require resources - hydro plants (aluminum), spaceship factories (aluminum) and nuclear plants (uranium). – Oak Oct 19 '10 at 13:47
  • @Oak, good idea! – Adj Oct 19 '10 at 13:57
21

Those buildings continue to work normally, I just tried it. The factory and the hydro plant worked like they should even with negative coal and aluminum.

  • 1
    When in doubt, try it out :P – Nick T Oct 19 '10 at 16:18
  • great, so after they are built they probably can just use natural gas and titanium respectively :) – Adj Oct 19 '10 at 16:47

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.