In Civilization V multiplayer, all the turns are simultaneous. What if, for example, on the very same turn one ranged unit fires upon a scout. On that very same turn the scout moves out of range.
Since the turns are simultaneous, what happens? Does the scout move without getting hit? Does the scout get hit and then move? Does it get hit and not move at all?
I can't find anywhere that actually specifies the rules for how combat is actually resolved with simultaneous turns. I realized it's actually quite important since in a recent multiplayer game I gave my units a bunch of orders that were, apparently, never executed. And at the beginning of the next turn I was completely wiped out.