Each weapon has a strength requirement and a skill requirement, but you can still fire them anyway. As an example the Anti-Materiel Rifle needs 100 Guns skill and a strength of 8 to use.

I've read that a weapon is less effective if you don't meet the requirements, but what are the exact effects? Is the damage reduced, or the accuracy or something else entirely?


In the case of Guns, not meeting the Strength requirement manifests itself as a significantly increased spread on your shots - in other words, Accuracy is substantially reduced, especially at longer ranges. Similarly, when attempting to aim the weapon using Iron Sights, Scopes, or Zoom, you'll notice substantially more 'wobble' in the camera as you struggle to manage the weight of the gun. The latter effect also manifests when attempting to use guns for which you lack the appropriate skill level. Furthermore, Damage is reduced.

For Melee weapons, Str requirements that aren't met affect attack speed, while skill requirements affect damage output, and access to 'special attacks' in VATS that do additional damage, or have additional effects.

| improve this answer | |
  • Thanks for the great answer. I noticed the AM Rifle wobbling more, but wasn't sure it was because of my strength or just a feature of the gun itself. Any idea how large the damage reduction is, roughly? – Mad Scientist Oct 28 '10 at 6:56
  • 1
    Compare the values you see in game to those you find on the tables at the Wiki. – LessPop_MoreFizz Oct 28 '10 at 7:08

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.