Questions tagged [first-person-shooter]

Games wherein the game world is viewed from the perspective of a character rather than an invisible camera floating near the character and via which the primary method of interacting with hostile characters is via firing ranges weapons at them in an effort to end their lives. Use this tag for questions about the genre, not questions about a specific FPS game.

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Why is skill-based matchmaking so hard for studios to get right? [closed]

TLDR; I am trying to understand why skill-based matchmaking (SBMM) is done so poorly. Particularly, if game studios just accept it is bad, or are there technical hurdles that need to be solved? Longer ...
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5 votes
1 answer
205 views

What was the first FPS game with strafing?

What was the first FPS game that introduced strafing? As far as I remember it was there in Duke Nukem 3D and Quake, which were my first encounter with PC games.
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4 votes
1 answer
211 views

What was the first ever FPS with secondary fire?

What was the first ever first person shooter to feature a secondary fire mode? I can think of a couple of 1997 examples (Outlaws, Blood) but I wouldn't be surprised if it had been done a year or two ...
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11 votes
2 answers
11k views

Can someone recognize this FPS from a sceenshot?

Saw this game as a screenshot on a laptop add-on screen website. Seems like a nice first person shooter but I have no idea what game it is. Anyone? Thank you in advance!
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  • 261
2 votes
0 answers
77 views

I cannot use Shift+W+1 at the same time

I recently bought a new desktop and it came with a wired keyboard to use. However, whenever I play an FPS game, whenever I try to press 1 while using Shift+W it does not do anything. This is extremely ...
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-2 votes
3 answers
89 views

Motor skill: Let speed come naturally?

I've commonly heard that when practising a motor skill, one should start slow with correct form and one shouldn't force speed. Rather, let speed come naturally. I believe this but I can't find a ...
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45 votes
4 answers
10k views

Which game first introduced the concept of weapon recoil?

Context This morning while watching a video of Wolfenstein 3D from 1992 and Doom (1993) I noticed that weapons don’t need to be compensated for any recoil. Then on my trip down memory lane I watched a ...
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-1 votes
1 answer
204 views

How is the shooting and hitting managed in common shooter online multiplayer games? [closed]

How is generally managed the shooting and hitting targets in online shooter games? How it is decided who is actually hit if two players are moving and shooting at each other? Is it decided by server ...
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2 votes
1 answer
285 views

What do you call the kind of shooter game in which the background moves on its own?

On old gaming consoles (first gen) there were games made like FPS, but in which the background moves from right to left, and the scene could stop for some time and then go on. Also, the player could ...
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  • 131
8 votes
3 answers
4k views

Why is FOV so limited in first person games? [closed]

From what I know, human's FOV is close to 180. A lot of games offer you something around 90, and the highest I found was in Paladins - it was 120 and helped quite a bit against fast enemies. So, why ...
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2 votes
1 answer
1k views

Etymology of announcing headshots, double kills, multi kills, etc [closed]

I used to think that the origin of headshot, double kill, multi kill,... feature come from cross fire - an online game. Thanks to this answer, I re-think about the origin of this feature. I see that ...
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24 votes
2 answers
2k views

How can we make it easy for a poor communicator to convey tactical information to us quickly? [closed]

My friends and I play Call of Duty Zombies modes on the PS3/PS4. We play with a headset for communication, which greatly helps us get to higher levels. Another friend just bought a console as well, ...
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1 vote
0 answers
361 views

Who invented directional damage indicator [closed]

Just out of curiosity. I'm talking about this sort of thing: In fact Half-Life is the earliest game I can think of that had them. Surely they'd been invented before? Or is it yet another seldom ...
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2 votes
1 answer
436 views

Does a higher tickrate actually help in fast paced online FPSs?

Does in CSGO specifically and other FPS in general, a higher tickrate such as 128 instead of 64 actually help or "feel better" or is it just overhyped and overshadowed by the normal networking latency?...
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6 votes
1 answer
575 views

What's the difference between a soft reload and a hard reload in first person shooters?

Every now and then, I will play first person shooters on my off time. I've played a few of them, ranging from Destiny to Battlefront to Battlefield and I have always heard of reloading, well as ...
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-1 votes
1 answer
930 views

If i Practice aiming with a bad mouse will it make me better with a good gaming mouse? [closed]

I am using this mouse i got from my old windows seven computer for my laptop and i have been using certain sites to practice my aiming for a few months now. i was wondering if practicing with the ...
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  • 155
3 votes
2 answers
157 views

Is there a term for using cover to artificially block AI attacks?

One of the key techniques for playing the original Doom games was to stand with a wall, column, or other terrain feature between the monsters and you, such that your ray-traced bullets passed through, ...
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11 votes
1 answer
23k views

Difference between cl_interp_ratio 1 and 2

There are plenty of forum posts on the "perfect" cl_interp but no one has really mentioned cl_interp_ratio. Most players set it to 1 or 2 (default), but not many explain why. What is the reason ...
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3 votes
1 answer
802 views

What are the differences between wired and wireless mice?

I just bought CS:GO and I wanted to buy a gaming mouse to play CS:GO and some otherfps games, but I don't know if I should go with a wired or a wireless mouse. What are the main differences between ...
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0 votes
3 answers
195 views

OSX FPS run key is toggle instead of press/relase

When playing Borderlands and Call of Duty 4 on OSX (running Yosemite), the shift key toggles running, and I have to press it again to stop running instead of simply letting it go. How do I fix this so ...
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9 votes
1 answer
85k views

What is ADS in sniping?

I feel a tad stupid. I play as a sniper in almost any FPS I play, but I recently came across this term (ADS). What does it mean? What is its significance?
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2 votes
1 answer
4k views

How do I improve my thumbstick aiming? [duplicate]

I'm 99% a console gamer. My brain prefers that I have a controller in my hand. However, when a game requires that I use a thumbstick/control stick/analog stick to aim/target, I enter a world of ...
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9 votes
2 answers
2k views

Why are FPS teams called "clans"?

In some genres, but especially in FPSs, teams of players are often called clans. Why was this specific word chosen? This is in contrast to guild or faction in RPGs, but here I can see why - they are ...
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63 votes
8 answers
19k views

Why is camping considered bad gameplay?

Why is camping generally looked down on in FPS/TPS games? Some classes come equipped with long range guns that are nearly impossible to aim without stopping and aiming down the scope to spot an enemy (...
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22 votes
6 answers
28k views

What is "quickscoping"?

I often hear people talking about "quickscoping" in the context of First Persion Shooter games. My understanding is that it means looking down the barrel of a sniper rifle quickly in order to get a ...
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1 vote
1 answer
2k views

What causes 'clicking out' in an FPS?

I play a lot of FPS games in windowed mode, particularly TF2. I find that when I need to make a quick turn and then fire, I will occasionally exit the window by clicking outside of it. Especially ...
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7 votes
6 answers
32k views

How to equalize in-game sensitivity between two FPS games

After playing a F2P FPS game I've decided to train my aim and recently found a guide which shows how to train your aim in CS:GO using harmless bots. After I tried a bit, I realized that I would need ...
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7 votes
5 answers
25k views

Is playing a FPS with lower resolution beneficial?

I have a 1280 x 1024 (4:3) resolution monitor. However, because my graphics card is absolutely horrible I have to play every game with the lowest possible settings. Even then games barely run at more ...
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  • 2,086
-2 votes
1 answer
768 views

Why are bullet speed calculated by hitboxes? [closed]

I looked at these videos: http://www.wegame.com/watch/TF2_Hitboxes/ http://kotaku.com/208662/the-ugly-hi...f-css-hitboxes I don't understand this. Why are the engines compensating for bullet speed ...
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5 votes
1 answer
5k views

Do Touch-Screen PC's give an advantage in First Person Shooters? [duplicate]

Possible Duplicate: Using touch screens with FPS This is out of curiosity (and a desire to actually own one), but do touch screens give an advantage in FPS's? If the finger tap counts as a mouse ...
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8 votes
1 answer
2k views

Why do games for consoles include controller sensitivity setting?

On a PC - where everyone has different mouse/keyboard/hardware - having configurable input sensitivity makes sense to me, because everyone's hardware is different. But on consoles, where everyone has ...
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  • 783
2 votes
1 answer
6k views

Is there a site that lists Xbox 360 FPS with offline co-op mode? [closed]

I will buy a XBOX 360 FPS game for my brother for Christmas. Because we play oft together, I would like to buy a FPS which supports co-op offline playing. We have had a lot of fun with COD MW2, COD ...
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  • 155
5 votes
1 answer
806 views

Why do I get sick when I'm lost (in a game)? [duplicate]

Possible Duplicate: How can I prevent Gaming Sickness? (I'm not sure if this is where I should ask this but it's related to gaming so...) This usually happens when I'm playing a FPS but it can ...
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9 votes
8 answers
54k views

Would using a smaller screen help me play first-person shooters better?

An old friend of mine (hardcore player) said once that a smaller screen is better as the area you have to concentrate on is smaller, so you can more effectively spot and shoot an enemy. What are the ...
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30 votes
10 answers
206k views

How can I aim better/kill people more often in first person shooters? [closed]

When I play FPS games, I find that I can rarely kill people before they kill me; often a whole SMG clip doesn't take them down, while they hit me with a few pistol shots and I die. I think this is ...
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5 votes
3 answers
5k views

Is it worth using a headset instead of speakers for FPS games? [closed]

I've read few recommendations which would suggest that using a good quality headset improves your chances of survival a lot, as you could hear the steps of enemies or where they are firing from. ...
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  • 5,507
7 votes
1 answer
2k views

How to tell cracked servers from genuine servers hosting these FPS games? [closed]

In brief, I want to know whether there are any local cracked servers (hosted in my geographic location) for some games I am considering - like Call of Duty series, Counter Strike, Unreal Tournament ...
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-1 votes
1 answer
2k views

What is the best strategy for an Xbox 360 beginner in FPS games - Shooting at the leg followed by body or head shot? [closed]

I recently started playing FPS games on the Xbox 360. On the PC, I always used to go for heads. But with the 360 controller, I find it very difficult to aim for the heads. So, I give near random shots ...
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  • 109
6 votes
3 answers
12k views

How can I adapt to playing FPS games on a PS3 instead of PC? [closed]

So, I've been a PC gamer for virtually all of my life, and I finally bought a PS3. I found racing / sport / classic 1v1 fighting games the best and the easiest to adapt to. But one thing bugs the crap ...
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0 votes
0 answers
613 views

How do you cope with nausea in FPS? [duplicate]

Possible Duplicate: How can I prevent Gaming Sickness? I find that in some of the first person shooters (HL2, Doom3), I get extremely nauseated. How do you guys cope with it? or is it just me?
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  • 3,882
7 votes
4 answers
54k views

What field of view should I choose in a first person shooter?

What field of view should I choose in a first person shooter? What effect does this have on aiming?
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8 votes
3 answers
5k views

What is the difference between a first-person shooter and a third-person shooter?

What is the difference between First person shooter (FPS) and Third person shooter (TPS)? Can a game be both FPS and TPS?
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18 votes
1 answer
1k views

What kind of weapon is a "hitscan" weapon?

I've seen shooters refer to their weapons as "hitscan weapons". What does this mean?
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7 votes
4 answers
912 views

Do first person shooters for console typically come with aiming help?

This is a rumour I heard somewhere on the internet I have little trouble in buying: aiming with console controllers does not sound too easy, especially when you need to go for "twitch shots". Is it, ...
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10 votes
6 answers
2k views

What is camping in a first person shooter?

How do you define camping in a first person shooter? Is it a different than holding a position for a time? Or, is it only a matter of degree?
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  • 201
29 votes
8 answers
105k views

Are there guides I can read to improve my aim on FPS games in consoles?

I have played Half Life and Counter Strike since 2001 and many others since, so I have some years of experience in playing First Person Shooter games on computers, with mouse and keyboard. While I am ...
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  • 409
11 votes
11 answers
4k views

What are some key ways for someone new to FPS games to improve their game? [closed]

My question is aimed at death match games, such as Halo and Call of Duty. Assume a high degree of comfort with single-player FPSs, but no experience with multiplayer.
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