Questions tagged [guild-of-dungeoneering]
Guild of Dungeoneering is a turn-based card game / dungeon crawl, in which the player controls the difficulty curve.
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Does it matter where I place the tiles when expanding my guild?
When expanding the guild in Guild of Dungeoneering you can choose where you want to place for example the different kinds of barracks for your different dungeoneers.
Is there any importance as to ...
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How can i join my previously deleted clan?
I had a clan named "Brutal Bunnies" but accidentally i left the clan and now i can't find it. (which is bookmarked but can't join it.) (#PLYJCCP2)
Any assistance greatly appreciated. Thanks!
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Can an unequipped Chump really lose to the Rubber Ducky?
I was looking at the available achievements in Guild of Dungeoneering and saw the "Inconceivable" achievement. After sending a handful of Chumps after the Rubber Ducky and completely failing to die. ...
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How can I unlock more adventures?
I'm pretty stuck with just one adventure to do, and it's hard.
Is there a way to unlock more adventures?
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Does a hero really level up?
While fighting monsters in a dungeon the hero is leveling up.
After the dungeon is successfully finished, does that hero gains anything?
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Can a hero start a dungeon with a bonus?
In the game 'Guild of Dungeoneering', beside the advantage of the level he gained, is there a guild expansion or anything that can give a bonus to the battles?
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Is there is any benefit of using all the cards while in a dungeon?
In 'Guild of Dungeoneering', while in a dungeon, you get new cards each round and can use max of 3.
If you use all 3, is there any benefit? if you use less is there a down side effect?