Questions tagged [machinarium]

a 2009 point-and-click puzzle adventure by Amanita Design. Players play as robot Josef who must figure out what happened to him whilst fighting to save the city from the Black Cap Brotherhood. The game contains no dialogue nor written words, instead communicating with the player through animated thought bubbles.

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How does Machinarium handle save games?

Does anybody know how Machinarium handles save states? I put about a half hour into it the other day, clicked 'Save,' and then quit. Loaded it up today to continue and lo and behold, my save game ...