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Questions tagged [minecraft-addons]

Minecraft Addons for Bedrock edition have the capability to add things such as blocks, items, sounds, and more. Questions should remain within the topic scope of the site, some more advanced multi-file things are off-topic. Use this for questions about development of certain aspects such as functions, LANG files, or certain aspects of the JSON involved, or use it for anything else that has to do with Minecraft addons.

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Is it possible to access the time since a player has last slept/respawned in Bedrock Edition?

In Java Edition, there is a statistic minecraft:time_since_rest which is used in determining whether the player has the "Insomnia" effect and should cause phantoms to spawn. Since statistics ...
Quack E. Duck's user avatar
0 votes
0 answers
34 views

What's Ender Dragon size in Minecraft Bedrock Edition?

I am currently making an Addon and would like to know the dimensions of the Ender Dragon. On the Minecraft Fandom it says it's 16 blocks long, 16 wide and 8 tall, I think this is at its highest and ...
PianoCat98's user avatar
0 votes
0 answers
27 views

How to make custom splash bottles function like vanilla splash water bottle?

I'm working on an addon (MCVE demo version downloadable here) which expands brewing to include new recipes and ingredients. While the regular custom bottles and potions all function as intended, the ...
Quack E. Duck's user avatar
1 vote
0 answers
802 views

How many addons can put in my world for Minecraft in the Nintendo Switch [closed]

this is my question: I have a single old world that weighs 56 MB, I recently bought and downloaded some free addons on the market and decided to add them all to my world, I checked the storage section ...
JMCH85741's user avatar
5 votes
1 answer
58 views

Is there a programmatic way to retrieve a player's current gamemode using the @minecraft/server module and WITHOUT using command blocks?

In my custom tools addon, I've noticed a bug where you can get negative durability values by using the tool in creative mode, then switching to survival mode. This is because while vanilla tools don't ...
Quack E. Duck's user avatar
4 votes
0 answers
75 views

Making custom axe, shovel and hoe work as intended. Strip logs, till land, make paths?

This question involves trying to figure out how to have my custom tools (specifically the axe, shovel, and hoe) do their intended "special" function (I guess that is what they're called). ...
SGETiminator's user avatar
0 votes
1 answer
99 views

What's wrong with this custom block's loot table? It's supposed to choose drop by testing for silk touch, but non-enchanted pick drops both options

I have a custom block that is supposed to be only obtainable using a Silk Touch pickaxe. If mined with a pickaxe without Silk Touch, it should drop end stone instead, and if mined with the wrong tool, ...
Quack E. Duck's user avatar
2 votes
1 answer
61 views

Can't execute function from load.json

I am trying to create a Minecraft Bedrock edition behavior pack that places a structure at a set of coordinates on load. The file is shops.mcaddon. Inside is a folder called shopsBP. Inside shopsBP ...
BlizzardFire's user avatar
4 votes
1 answer
130 views

How do I install a Minecraft addon on iPadOS?

How do I install a Minecraft addon on iPadOS? I have never played anything on a phone or tablet in my life, let alone Minecraft, but yesterday my daughter asked me to install this addon, but I'm not ...
BadyRk's user avatar
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2 votes
0 answers
32 views

Baby versions of custom entities will follow adults of ANY species?

Not sure whether this is a bug or intentional, but for custom entities added via Bedrock addon packs, it is possible for the baby version to pick an adult of a different species to follow. This was ...
Quack E. Duck's user avatar
1 vote
0 answers
27 views

How to hide entity from specific players?

I have not found anything on this issue, I myself have no idea even how to implement it, maybe someone knows how to do this somehow? (v1.20.51)
Vini's user avatar
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2 votes
2 answers
411 views

Item component "on_dig" has been removed - How to handle tool durability in new Minecraft Bedrock addons?

For some time, the item component "on_dig" has not been working correctly, and now the Bedrock Wiki displays a warning that the component has been officially removed. Source: https://wiki....
Quack E. Duck's user avatar
0 votes
0 answers
111 views

Is there a way to make custom crafting tables show available recipes? (Minecraft Bedrock Addon 1.20.30)

In my latest addon, I've encountered a problem where crafting recipes only show for the vanilla crafting table, and not for the two custom ones I've added. So, recipes which are tagged with only the ...
Quack E. Duck's user avatar
0 votes
0 answers
61 views

Can't animate properly an attachable I'm making for an add-on

Hi coders and all smart people here xD, I joined because I need some help with the programming of an add-on im making for Minecraft: Bedrock Edition, so basically Im trying to make a "shield"...
DVStarOwO's user avatar
0 votes
1 answer
94 views

Is there a better way of adding lots of similar JSON files to an addon pack, for a set of custom blocks with shared geometries?

For example, an addon that contains custom shaped blocks like vertical slabs or stairs. Each variant (e.g. Amethyst Vertical Slabs or Diamond Stairs) is implemented using multiple geometry files (4 ...
Quack E. Duck's user avatar
2 votes
1 answer
586 views

Double resolution texture makes item too big only when in player's hand

In my resource pack, most of the textures are the default resolution (16x16) but two item textures are 32x32 instead. These mostly display correctly, except when held in the player's hand. Then, the ...
Quack E. Duck's user avatar
2 votes
2 answers
476 views

Custom item's "on_consume" event gives error "child add_mob_effect not valid here"

I'm trying to have my custom food item give the player a status effect when it is eaten. The item itself works fine (is edible, gives correct nutrition and saturation, uses eating animation, etc.) ...
Quack E. Duck's user avatar
1 vote
1 answer
127 views

What group name should I use to make a custom block show up in the Creative Inventory in the same category as gem/metal blocks?

Using a resource and behavior pack, I made an Echo Block which is craftable from 9 Echo Shards, and so I want it to appear in the same part of the Creative Mode inventory menu as the other blocks ...
Quack E. Duck's user avatar
2 votes
1 answer
244 views

How to add lore through an Addon

How do I add lore to a custom item on Minecraft Bedrock Edition through an Addon? This is my code right now as a test. { "pools": [ { "entries": [ ...
ninjaredfirehot's user avatar
2 votes
0 answers
346 views

How to prevent `xxxx.xxx ms script spike detected in behavior pack` message?

I have a behavior pack that uses a script module. In the script file, I am using world.events.beforeItemUse.subscribe to track custom item usage. However, the first item use each time the world loads ...
AdamRaichu's user avatar
  • 1,166
3 votes
1 answer
316 views

How do I apply the spyglass zoom effect to a custom item?

I am trying to add a sniper rifle to Minecraft with an addon, and I would like to add a zoom effect for sneaking players holding it. The only spyglass JSON files I've found have been related to the ...
AdamRaichu's user avatar
  • 1,166
2 votes
0 answers
233 views

Is it possible to create custom groups in the creative inventory?

I'm experimenting with Minecraft Bedrock addons. Currently I'm working with adding custom blocks. In the documentation, they show you can add your block to groups in the creative inventory. Is there ...
AdamRaichu's user avatar
  • 1,166
2 votes
1 answer
217 views

How do I make a painting invincible?

How do I make a painting unable to be broken? I am open to commands, addons, or even external programs if needed. The only way I have found is using weakness on players however I need them to be able ...
Penguin's user avatar
  • 5,220
1 vote
0 answers
114 views

Custom Mob won't render -- need help with Animation Controller

I created a new mob (cow_fire) using the Vanilla cow files. I made my modifications and everything works great except that I cannot assign an animation controller. When I include the following lines ...
GanonCraft99's user avatar
4 votes
1 answer
300 views

Can Minecraft Bedrock addons be used in Minecraft Education Edition?

I am playing Minecraft Education Edition and I want to play with addons. The way you get addons is similar to Bedrock but with one main difference: there is no experimental gameplay. Can you still ...
user avatar
1 vote
0 answers
36 views

How can I open my Minecraft world?

I had a Minecraft creative world that I had spent 10-20 hours on. I decided to create my own addon using Bridge which work fine until one time after trying to load the world Minecraft closed. I ...
Jacob Boughton's user avatar
2 votes
1 answer
312 views

Why can't I create a new file in Bridge V2?

I am trying to create an addon for Minecraft and have decided to use bridge V2. As I am new to the software, I decided to watch a few tutorials and all of them show how to create a New File. When I ...
Jacob Boughton's user avatar
0 votes
0 answers
319 views

Change Light Colour of a Custom Block

I recently created a resource+behaviour pack for Minecraft Bedrock Edition, with custom light source blocks, named number_zero, number_one, And so on until number_nine. Unfortunately, these light ...
DisplayNameNotFound's user avatar
1 vote
1 answer
396 views

How do I add addons to Minecraft Bedrock edition on an Xbox One by converting a USB hard drive to be used for a computer?

I found a program to convert the hard drive to be able to be used for a computer. However, how do I open the files? One of them is Microsoft.MinecraftUWPConsole_8wekyb3d8bbwe.UWA, which is probably ...
Jmooroof's user avatar
  • 362
4 votes
1 answer
500 views

How do I make a custom potion with MCBE add-ons/behaviour packs?

How do I make a custom potion with Minecraft addons? I have seen others do it (at MCPEDL, which is a site that you can post addons, resource packs, and maps). I don't want to make a "potion" ...
Jmooroof's user avatar
  • 362
1 vote
2 answers
238 views

Get ID of block placed by player in server side script?

I'm creating a behavior pack and I need to detect the ID of a block placed by a player. The player_placed_block event doesn't give me an ID with the event data, it only gives me a three-dimensional ...
Taco's user avatar
  • 2,983
0 votes
1 answer
72 views

Why my does my Zombie-Pigman-conversion addon result in piglins that take gold in barters but give nothing back?

I coded an addon that allows curing Zombie Pigmen. I thought they would revert to zombies in the Overworld, but they survived as a piglins. But when I try to barter, they just takes the gold and drops ...
JRBros's user avatar
  • 45
1 vote
1 answer
312 views

Why isn't my item popping up in the creative inventory?

I'm trying to create an item. In RP/textures/items, I have its texture. I defined the texture in RP/textures/item_texture.json. In BP/items I defined its behaviors. I kept all these in the ...
JRBros's user avatar
  • 45
-6 votes
1 answer
357 views

How do I make my custom flower spawn in?

I am using this free addon maker (it is pretty bad) and I am trying to my flower spawn in. However, as far as I travel, I never see one. Here is the file: { "format_version": "1.13.0&...
user avatar
2 votes
1 answer
358 views

How To Fix Incorrect Name In Mod Glitch (Minecraft Bedrock)

so I am creating an addon, but my blocks and items all the sudden are displaying the wrong names (Example: title.sepular_ore.name) I opened the en_US.lang file, and this is what I found: "tile.pa:...
user avatar
0 votes
1 answer
8k views

How to delete and reload resource and behaviour packs in bedrock edition

I loaded a resource pack and it is corrupted. I need to delete it and reload it. But I don't know to delete it. If I try to overwrite, it says duplicate name detected. Please help me
JRBros's user avatar
  • 45
0 votes
2 answers
230 views

"Couldn't load file functions/bar.mcfunction in functions directory."

I made two function files: tag @e[tag="xf_selected"] remove "xf_selected" tag @e[c=1] add "xf_selected" and tag @e[tag="xf_selected"] remove "xf_selected&...
Penguin's user avatar
  • 5,220
1 vote
0 answers
92 views

Is there a way to make a solid entity (without setting the runtime identifier to shulker)?

The only way that I know of to make a solid entity is to set the runtime identity to shulker. The problem is that it will then also teleport like a shulker, which I don't want! Is there a way I can ...
Jmooroof's user avatar
  • 362
0 votes
1 answer
25k views

How can I add add-ons to my game on the Nintendo Switch?

I've been wanting to add some addons to my MCBE on Nintendo Switch and I'm not sure how to go about it. can anyone help?
gizmo's user avatar
  • 51
3 votes
0 answers
514 views

Minecraft Bedrock Edition addons and NBT data

How can I make my custom blocks "have" NBT data, such as damage values, or full blown custom NBT tags? My specific case is adding a "luck" component to my custom block, which can ...
404 Name Not Found's user avatar
3 votes
1 answer
1k views

Minecraft Bedrock Edition default blocks

Is there any documentation of the original Minecraft blocks behavior JSON? I'm not looking for blocks.json, I'm looking for individual vanilla blocks and their components such as stone.json, glass....
404 Name Not Found's user avatar
1 vote
0 answers
110 views

Minecraft Bedrock Edition Item Models?

I have seen various Minecraft Bedrock edition maps with floating items. Example (carrot above villager head): How can I add this using command blocks or addons?
UCYT5040's user avatar
  • 176
3 votes
0 answers
72 views

Spawn Mobs With Specific Items Equipped

Hi All, In MCPE 1.16.2, I want to create a way in which when I eat a specific item (call that ‘alpha’), it spawns 4 mobs with a helmet equipped. And also would it be possible to make the mobs work for ...
Dean's user avatar
  • 65
3 votes
0 answers
107 views

Test For A Specific Item In Head Slot & Then Activate Something Else

Hi All, I’m trying to create an addon in MCPE 1.16.2 but I’m struggling to do one thing. I want to be able to detect a player with an item on his head and then follow on with another command like ...
Dean's user avatar
  • 65
2 votes
1 answer
6k views

List of all Minecraft crafting recipes for crafting web

I am attempting to build some sort of crafting web to find the most efficient crafting trees and which items need to be farmed to craft every other remaining item in the game. An old example is shown ...
Josh Hales's user avatar
1 vote
1 answer
624 views

Why is my addon folder is missing from my .minecraft folder and how do I fix it?

My Windows 10 computer, in the .minecraft folder, doesn't have an addons folder. I tried just creating one, but it doesn't seem to work. What is my issue?
Oliver Ren's user avatar
2 votes
1 answer
931 views

How do I rename an item with add-ons?

How do I change the in-game display name of a block or item with add-ons?
EmojiMaker's user avatar
0 votes
1 answer
784 views

Play MP4 video in Minecraft

Is there a way to combine add-ons and scripts to have a block that plays .mp4 videos in Minecraft Bedrock?
EmojiMaker's user avatar
1 vote
0 answers
202 views

Modern Minecraft Bedrock Edition Modding

I started playing MCPE back at alpha 0.9.5 and have followed development of the game and modding since. The old school way was Blocklauncher and ModPe javascript, and it worked great. But now, ...
404 Name Not Found's user avatar
0 votes
1 answer
172 views

How do I make custom blocks show up only in creative mode

I am trying to create a tardis/doctor who map, my idea is to make a bunch of custom blocks each the same colour with different opacity so I could use commands to make them fade, so I could make the ...
xellerate's user avatar