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N64 Zelda Rumble on Wii?

For Zelda Ocarina of Time and Majora's Mask, I'm considering getting a Wii instead of N64, so that the graphics will be better. I'm not currently interested in Wii U or 3DS. Leary of GameCube. ...
musicwithoutpaper's user avatar
3 votes
1 answer
2k views

Will an NTSC N64 Rumble Pak work in a PAL controller?

I know that the question is very similar to this question (N64 Transfer Pak) (I did not ask that one) but this is for the rumble pak
m04merlin's user avatar
  • 298
4 votes
2 answers
16k views

Which controllers do I need for playing GameCube and N64 games on a Wii?

I'm completely new in the world of video games, so forgive me if I'm clueless. I just bought a used Wii and found out that it was modified so that it can play N64 and GameCube games. I'm not sure what ...
jaffacake's user avatar
2 votes
1 answer
2k views

How to have rumble support in Mupen64Plus?

Since the native OUYA controllers unfortunately lack force feedback, I'd like to buy either a wired or wireless XBOX360 or PS3 controller (or any other that I can then use on both the OUYA and my PC). ...
Zommuter's user avatar
  • 11.9k
6 votes
3 answers
7k views

Is there a difference between Nintendo 64 controllers used on PAL and NTSC systems?

Is it possible to use the controllers from an NTSC (Japanese / US) Nintendo 64 system on a PAL (EUR) system? Are they the same item or is there a difference?
going's user avatar
  • 359
8 votes
2 answers
9k views

Why were the N64 analog sticks so inferior to those that came after?

The Nintendo 64 controller's Control Stick seems to have paved the way for the analog sticks adopted by all major game consoles ever since. You can tell, too, because it really rather sucked compared ...
Lanny Heidbreder's user avatar
4 votes
2 answers
1k views

How are the many signals of a N64 or Wii joystick sent to the console by only 2 wires?

I am curious as to how only 2 wires (perhaps 3 or 4) inside a N64 or Wii gamepad are able to send the many signals of the different inputs at once. It used to be that for just one ON/OFF input, we ...
nonopolarity's user avatar
  • 2,839