This setup works: ![enter image description here][1] One of your items is an arrow, the other is any non-dispensing item like redstone. Arrows will fire and miss the tripwire. Items will hit it then burn up, triggering a signal. You can use the items you suggested: arrow, cobble, cobble, arrow and the desired signal will be generated (well, the inverse). [1]: https://i.sstatic.net/VC6tf.png