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What is the "best practice" on taking down a helicopter with a (single) Stinger?

This is how I usually try to take down a helicopter:

  • If he is too far away, I usually don't even care (longer "lock-on" time, reload countermeasures, etc.)
  • if he is mid to close range I usually lock-on, fire, he countermeasures
  • then I fire the second shot and usually this gives me the "vehicle disabled" message

But I'm curious how you do this and if there is a more "efficient" way. For example lock-on, wait till he countermeasures, wait a bit, then fire?