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MegaCrafter10
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LastOutput represents the last line of output generated by the command block. Since that line is a string, the /execute store command returns the length of that line (which is 84 in your case).

Instead of reading the number from the output, you can access that number directly:

execute store result score <player> <objective> run fill <x> <y> <z> <x2> <y2> <z2> <block>

this will store the amount of blocks affected by the /fill command into the specified objective.

Edit:

if you want to keep track of how many blocks we're affected in total, here is how you can do that.

You need two scoreboard objectives of type dummy. I will call mine "count" and "total". Once you have two objectives, place down a command block (it can be an impulse or repeating command block) and paste this command in:

execute store result score @p count run fill ...

attach a chain command block to the one you just placed down and set it to always active. Paste this in:

execute as @p run scoreboard players operation @s total += @s count

this will store the number of affected blocks into "count" and add its value to "total".

MegaCrafter10
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