Here's the structure of the `/setblock` command: /setblock x y z block data method [dataTag] `xyz` are the coordinates of the block `block` is the TileID of the block (includes id:0 now!) `data` is the block data (i.e. 5:1 spruce wood) `method` is one of three things: `keep`, `replace`, or `delete` - `keep` spawns the block at the coordinates. - `replace` replaces the block at the coordinates with the block ID. - `delete` removes the block at the coordinates and then spawns the new one in `dataTag` (optional) is tile entity data. From [Minecraft wiki](https://minecraft.wiki/w/Tutorials/Command_Block)