I do not like the way DotA2 has implemented the hold function.

I would like to have **stop** as a button to cancel attacks and spells but keep autoattacking activated.

On the other hand i would like **hold** as a button to cancel attacks and spells and disable autoattacking (not even autoattacking while in range).

So i want to combine both states of "Auto Attack", switching live while playing.

![enter image description here][1]

The reasoning behind this is the fact that i need to spam a key to not attack with a ranged hero.

Basically this would be the behavior Heroes of Newerth implemented.

Is there a way to achieve this?


  [1]: https://i.sstatic.net/gArNe.png