As in Smash 4, Smash Ultimate stales your moves the more you use them. This also applies to grab throws. The more a certain throw is used, the shorter the distance the opponent will be thrown.

However, Smash Ultimate has introduced a new type of throw: a bury-throw. This will cause the opponent to become buried when thrown (for example, King K. Rool and R.O.B.'s down throws will do this).

Since there's no actual trajectory to shorten when thrown, how does move-staling work with bury-throws? Does the bury time lessen as the throw stales?