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A 3D exploration and survival sandbox game, based in large generated worlds made of blocks. This tag is for the Java-based edition of Minecraft for PCs. For other editions of the game, please use the tag specific to that edition, e.g. [minecraft-bedrock-edition]
9
votes
How does defeating every Minecraft boss affect the game?
The Wither
50 experience
1 nether star
Can be used to craft a beacon with 5 glass and 3 obsidian
Can provide speed, haste, resistance, jump boost, strength, and/or regeneration to players nearby
…
6
votes
Accepted
How do I spawn items within a radius of a position?
You can use the spreadplayers command (which can spread entities as well). You will first need to summon the item somewhere and give it the tag teleport which will be used to target it in the next com …
5
votes
Accepted
What is the probability that a villager is a nitwit (green coat)?
From the wiki's page on Villager:
In Bedrock Edition, every baby villager has a 10% chance to become a nitwit.
I'm not sure what the probability is for Java Edition though.
This also may be useful:
…
4
votes
Accepted
What are the odds of this item generating as a trade in a Master-level Weaponsmith?
≈0.000819%
I'm not really confident in this answer, especially since it's such a ridiculously low chance, so please feel free to correct me if I made any errors in my calculations. I used a Haskell pr …
4
votes
Chunk loading with farms
Yes, your farms above ground will also be loaded.
A chunk is 256 blocks tall, so even if you are standing at y=12, areas at higher y-levels (but at the same x and z coordinates) will also be loaded.
3
votes
Is there a way to teleport someone somewhere after they have died (x) amount of times?
If this is for the Legacy Console Edition, I don't think this is possible as scoreboards aren't available.
However, if this is for the Java Edition this is easily done with the deathCount scoreboard c …
2
votes
(Java Minecraft 1.15) Tellraw incremental death messages
You can use the deathCount scoreboard criterion.
Create a tempDeaths objective which will increment automatically when a player dies:
/scoreboard objectives add tempDeaths deathCount
Then create an …
2
votes
Accepted
How can I teleport every entity below Y=0 to Y=255 in Minecraft?
This is taken from this post (archive).
You can store all the player's y-level in a scoreboard:
/scorebaord objectives add dummy y
Then set the scoreboard values to the players' y-level (put this …
2
votes
Would someone give an explanation of how to modify the data of a fox?
The Age tag represents how many ticks the mob has until it grows up (if it's a baby) or how many ticks until it can breed (if it's an adult). Therefore, baby foxes can have any less than 0, not just - …
2
votes
Is there a way to /give an arctic fox spawn egg in Minecraft?
Use this command:
/give @s fox_spawn_egg{tag:{EntityTag:{Type:snow}}}
2
votes
Minecraft loot table 1.14.4
/give @p chest{BlockEntityTag:{LootTable:"custom_namespace:loot_table.json"}} or /setblock ~ ~ ~ chest{LootTable:"custom_namespace:loot_table.json"}
.minecraft/saves/nameOfWorld/datapacks/datapack_na …
2
votes
Accepted
How do I summon something at all entities with a certain scoreboard value?
as only changes the executor of the command (what @s is), not the position. To set the position of the command to the snowball, use at @s:
execute as @e[type=minecraft:snowball] at @s if score @s age …
2
votes
Accepted
How do I make a loot table in Minecraft give one of several items?
You would use multiple entries in a pool. For example, if you wanted it to give stone or dirt, you would use this:
{
"type": "see below",
"pools": [{
"rolls": 1,
"entries": [
{
…
2
votes
How do I use ! on teams and items
To target all except some items, you can tag the items you don't want to kill.
Put the following in a repeating command blocks for each item you want to keep.
tag @e[type=item,nbt={Item:{id:"minecr …
1
vote
How to give a shield with a banner and a name?
Try putting the BlockEntityTag under the root object instead of under display.
Command:
/give @p minecraft:shield{display:{Name:'[{"text":"Shield of the Lake","italic":false,"color":"blue"}]'},Block …