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A 2015 indie RPG by Toby Fox billed as "The RPG game where you don't have to destroy anyone." with mechanics that blend retro turn-based RPG with "Bullet Hell" elements as you fight (or talk, or wiggle, or pet) your way though a world of monsters that are between you and home.
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Is the no-killing approach in Undertale all about trial-and-error?
I am not sure why I picked up this game that late, but my friend recommended it, so...
I am pretty cool with the early in-game recommendation to spare as much as I can so I am going for this approach …