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A rogue-like adventure game set in space. It features a randomized galaxy in which a heroic crew must travel, fighting and trading along the way, to deliver the crucial data to save their galactic Federation.

24 votes
Accepted

What strategies are there for upgrading ship systems?

The point of a Roguelike is that there isn't necessarily a winning strategy, you have to come up with it on the fly. Let me lay out the myriad ways one can die, and precautions against them: Weapons …
rsegal's user avatar
  • 2,086
15 votes
Accepted

What is the signifigance of Drones being recognized as life forms?

As you noted, if it picks up Engi, fluffwise there's no reason they shouldn't pick up drones. This game doesn't try very hard to make biological sense; don't get caught up on it. Gameplaywise, while …
rsegal's user avatar
  • 2,086
17 votes
Accepted

Do anti-ship drones sometimes intercept enemy energy shot weapons?

Weapon collisions exist in the FTL. They're very unlikely, but they can happen. The projectiles and even drones from opposing factions can annihilate each other, as can asteroids. This is a contrast …
rsegal's user avatar
  • 2,086
2 votes

Is there any benefit to choosing the "do nothing" options in an encounter?

It's useful for when you're in trouble and trying to reach a specific haven. FTL, like most roguelikes, is a game that will casually murder you even at the top of your game. When you're limping along …
rsegal's user avatar
  • 2,086