Search type Search syntax
Tags [tag]
Exact "words here"
Author user:1234
user:me (yours)
Score score:3 (3+)
score:0 (none)
Answers answers:3 (3+)
answers:0 (none)
isaccepted:yes
hasaccepted:no
inquestion:1234
Views views:250
Sections title:apples
body:"apples oranges"
URL url:"*.example.com"
Favorites infavorites:mine
infavorites:1234
Status closed:yes
duplicate:no
migrated:no
wiki:no
Types is:question
is:answer
Exclude -[tag]
-apples
For more details on advanced search visit our help page
Results tagged with Search options answers only user 143228

Anything related to the usage of commands or command blocks in the game Minecraft. If you're building a redstone device without commands, use the minecraft-redstone tag instead.

0
votes
To check for how many findings your testfor found, you can use a second command block with a testforblock command. It's syntax, as described on the Minecraft Wiki is following ([] are optional entries …
answered Mar 20 '17 by RudolfJelin
2
votes
Yes. instead of killing a player, you can just clear the items from his inverntory: /clear [player] [item] [data] [maxCount] [dataTag] The attributes in brackets are optional. In order to clear eve …
answered Nov 5 '16 by RudolfJelin
3
votes
First, create a dummy scoreboard objective: /scoreboard objectives add selectMe dummy Then, add 2 players to the "selectMe": /scoreboard players set @e[name=Name1] selectMe 1 /scoreboard pl …
answered Apr 6 '16 by RudolfJelin
2
votes
First, set a row of Command blocks plugged into a clock, testing for the Player approximate roation: rotation can be tested for using the target selector arguments ry, rym, rx, and rxm, denotin …
answered May 8 '16 by RudolfJelin
1
vote
Use a repeat command block at the somewhere near to your chain with this command: /testfor @e[type=EnderCrystal,x=X,y=Y,z=Z,r=0] use the EnderCrystal's coords instead of X,Y,Z. And then, at the …
answered Aug 14 '16 by RudolfJelin
2
votes
Yes, you can. Here's how: Execute this command: /scoreboard objectives add selector dummy Give yourself a Power 6 and Infinity (optional) bow (impossible to get in survival) and an arrow: /gi …
answered Jul 10 '16 by RudolfJelin
1
vote
You could try summoning an invisible ArmorStand named "Rudolf" at every visible ArmorStand, then tesing if it has another on next to it: Plug this into a RS clock (or use the 1.9 Command blocks): …
answered Jun 24 '16 by RudolfJelin
2
votes
This happens when the command finds no entities that fit into all the parameters and conditions you entered - it's just a false output. For example, if you enter /testfor @e[type=ThisIsNotAValidEntit …
answered Sep 30 '16 by RudolfJelin
1
vote
Firstly, you can find out if the player ever flyed with the Elytra with this: /scoreboard objectives add Flying stat.aviateOneCm But that's not all. You can add a independent Repeat and Always Acti …
answered Nov 17 '16 by RudolfJelin
2
votes
You will need to put the /kill command into a /execute: /execute @e[type=ArmorStand,name=Claymore] ~ ~ ~ /kill @a[r=2] Put this into a repeat Command block and next to it place a Chain Command bloc …
answered Jun 29 '16 by RudolfJelin
3
votes
You got it almost right, you just have a small syntax error. Here's how to find it. First, let's highlight it a bit: Now, while the mistake may be visible, we will unroll the code, with each bracke …
answered Dec 13 '16 by RudolfJelin
0
votes
First create a scoreboard objective: /scoreboard objectives add selectMe dummy Then add all your Zombies: /scoreboard players set @e[name=Name1] selectMe 1 /scoreboard players set @e[name=Name …
answered Apr 7 '16 by RudolfJelin
2
votes
An easy way to do this is using a random feature of the game, eg. Dispensers, animal movement, explosions, mob spawning and more. The easiest you can do is: Fill a dispenser with 2 items - one stack …
answered Jul 31 '16 by RudolfJelin
0
votes
If you already messed up: There's not much now you can do, just repair the damage yourself, find out why it happened and go on. Sometimes, the damage is easy to repair. If you killed an entity, fil …
answered Aug 16 '16 by RudolfJelin
3
votes
You want this command: /testfor @e[type=Item] {Item:{tag:{display:{Name:"spear"}}}} Or, if you have more items named "spear" use this: /testfor @e[type=Item] {Item:{id:minecraft:stick,tag:{displa …
answered Jun 23 '16 by RudolfJelin

15 30 50 per page