(This assumes you have installed Punkbuster, and added Battlefield 3 to its games list.)
Download PBSVC and run it. If it claims everything is okay ( = green), try running BF3 again.
If BF3 still fails to communicate with "Punkbuster Service A", then, run PBSetup.exe and check whether you have the right path to your BF3.
PBSetup creates a subfolder for ...
In Real Life...
Sight acquisition means transitioning your focus from the target to the sight of your weapon in order to shoot.
A scoped weapon puts the target and the crosshairs in the same vertical plane. There's no choice of what to focus on. An iron sighted weapon, however, has three distinct vertical planes - the rear sight, the front sight, and the ...
For example, if you are killed by a secondary explosion -- if you are standing next to a fuel truck that blows up -- that is a Bad Luck death.
Similarly getting killed by unmanned moving vehicles (say the driver hopped out while the vehicle is in motion) or flying debris is also Bad Luck.
You leave a vehicle into the direction you're looking at. So, if you're in a Jeep and look to the right, you will leave the Jeep to the right.
This feature is - at least for me - not that good. If I am the tank-gunner and - of course - the repair guy, I need to watch to the back of our tank to exit safely. Most of the time you will exit facing the enemy ...
Bring down the console with the ~ (tilde) key and type
Leave that up while playing. What you're looking for here is spikes that show you what the bottleneck is: CPU (yellow) or GPU (green).
Unfortunately there really is no guaranteed way to do this. BF3 has been out for some time so there are a lot of players who are ridiculous in those jets. There are a few things I could suggest though:
Play a map with multiple aircrafts: Any map that has more than one plane, and more preferably multiple helicopters will be a good place to start. Take down a ...
Like a MAV, TUGS or spawn beacon, if they are destroyed you need to find an ammo box to reload your SOFLAM.
Ammo boxes are non-discriminatory. So if you see an enemy throw one down, kill him and then use it to reload. Or if you see a Support kit on the ground, swap kits, throw some ammo out for yourself, and then swap back.
This is what determines your skill level on your stats page:
You gain/loose SL based on every confrontation with another player
Killing a highly skilled enemy gives you more points than killing
someone less skilled
Points are not transferred from a player to another, they are simply
added/subtracted based on the encounter and ...
At first I would say that it depends on the driver and if he has a good gunner or some people running next to him. Besides that there are some several points you can keep in mind when placing your mines:
place the mines on dark coloured underground, so that is harder to see them
don't place them directly on the road or on the typical driveways
place them ...
Squad perks are perks that span across all of the members in a squad.
Squad SPRINT(Rank 23) - Makes you and your squad run faster. (+10%)
Squad AMMO(Rank 26) - Lets you and your squad hold more ammo clips. (2x's as much)
Squad FLAK (Rank 29) - Gives you and your squad more armor from explosive damage. (-10%)
Squad EXPL (Rank 31) - Gives you and your ...
If you are killed via a headshot, or you kill someone via a headshot, a little green target will appear next to the name of the person who was killed (your enemy if you killed someone, or you if you were killed).
Keep in mind this only shows up upon someone's death, if you headshot someone, or are headshot, and no-one dies, you won't know for sure if it was ...
The appearance of your character depends on several things - most notably your kit. While you can customise camouflage for each one, it really boils down to the kit that you're using, and which team you're on (Russian/American). And, of course, the higher your level, the more you will have to choose from.
Sadly, not much granularity is offered; you only ...
There is no online pass for the PC version of the game. The online pass is for the console versions of the game (PS3/360). The online pass is a charge imposed on people who buy the game used and/or share a copy with a friend. Since you need the disc to play, selling the disc means you've sold the game.
In the PC case, there's just a key, and the key ...
Though outclassed in most areas by other weapons, PDWs have the lowest hipfire spread (only rivaled by bullpup carbines equipped with laser sight), generally reload faster than other weapons, and allow the player to move at full speed (unless aiming down sight with mid-range scopes).
The majority of the PDW's (UMP-45, PDW-R and AS Val being exceptions) ...
I'll post my comment as an answer, just in case.
If you set Origin to "Offline" and click on the Battlefield 3/4 icon the game should just launch and give you the option of campaign missions.
I found this out by mistake once when my Origin was offline and it lauched straight into the campaign. I was mightily confused until I realised it was offline.
There are a lot of 'flight school' or 'flying practice' servers out there, usually with player size around 4 people. You can join one of these, fly a plane around for practice, and dogfight with 1 or 2 other people, without worrying about ground or anti-air. You'll get the 3 kills you need to unlock flares in no time, and it's also just nice in general to be ...
The mortar is like a vehicle. Once it is placed, automatically you are entered in it. To get out of the mortar, press E (or whatever the exit vehicle button is on your platform) for a second or two to exit it. Then look at the mortar and hold R (or whatever the reload button is on your platform) to pick it up.
Note that the mortar can potentially be ...
It's an exploit.
It is possible to reach the overpass by riding the MAV (a remote-controled, flying gadget for the recon kit intended to be used for reconnnaisance). Currently, a player can deploy the MAV, stand on top of it, fly it straight upward to an area above the overpass, then jump off.
The ability to ride the MAV is being removed in the upcoming ...
Maximizing Your Aim Assist Boost
On consoles, most FPS games (BF3 included) support or force "aim assisting" functions. In BF3, I believe this is an option you can toggle, and you might try turning it on if it's not already.
What this feature does is it helps you track targets easier. Your aim will pull in the direction of enemies, and as you sweep ...
Any gun in the Support class counts as an LMG:
Note This does not include guns that the support can use, only guns that are exclusive to the support class. So any multi class gun is not a LMG. Just because support can use it doesn't make it an LMG. Some guns that don't count:
Looks to me by your ...
This won't be specific to BF3, but I feel like it's good general advice for this class of problem.
I spent months trying to figure out something similar for TF2, and I had a whole team of really smart people advising me, along with a really powerful scripting engine that could mold the game in whatever way I chose. I spent weeks going over gameplay ...
Spec Ops camo is unlocked at level 42.
It doesn't have the special properties you listed (that being harder to spot for your teammates) it does however have the special property of making you harder to see if your enemy is using an IRNV scope.
While wearing it, the black parts of your camo (not your gun or the ammo pouches etc.) will not show any heat ...
In your first round, some one on your team must have been laser designating your opponents. That is the only way the guided missile unlock can target air vehicles.
Air targets must be laser designated before you can target them with the guided shell perk.
The shotgun only determines the accuracy, rate of fire, recoil, bullet drop, bullet velocity, etc., i.e. they determine how a round is fired. Damage is entirely based on the type of round being fired. This is true for all guns in BF3.
Like most games with range factoring in to the damage equation, rounds do maximum damage within a certain range, and then ...
There are a couple of things that differentiate a Squad Leader from a regular Squad Member.
Here are the differences:
A Squad Leader is identified by a star marker next to his/her name.
A Squad Leader has the ability to make a squad private or public to others.
Squad Leaders are awarded points when marked objectives are either attacked or defended.
There's a much easier way, this way origin will still be online so all your save data gets synced as you play. Simply create a shortcut, right click and select properties, select target and write "singleplayer" at the end after \bf3.exe"
It is based on your total number of kills divided by your total number of deaths. Your per round K/D ratio has no effect.
You can see this by going to your stats page and looking under "More Statistics" at the bottom. Divide your kills stat by your deaths stat and it will be the same as the K/D ratio stat.