10

And, naturally, the very next thing I tried turned out to be the answer. I'd been forgetting that you automatically get first strike on any enemy that you are higher level than, and nothing in this particular puzzle makes mention of that fact. The trick is to kill the first enemy before picking up the sword, so that you first strike him and don't take any ...


5

I managed to figure this out. I did Southern Swamp using a Gnome Warlord, and used corrosion to build up the necessary damage. For preparations I took Earthmother (for corrosion) Martyr Wraps (also for corrosion) Sword (for a bit of damage) Extra attack boosters (mana probably would've been better actually) Can of Whupaz & Quicksilver potion (...


4

I just pulled this off couple of times in the last 10 minutes with an Orcish Rogue in the Northern Desert, and I haven't even unlocked third tier potions yet. Perhaps this indicates that this is an easier approach than bwarner's. Broadly, the plan is as follows: Get our rogue's damage up to the point that he can kill the boss in three hits Hunt down ...


4

If all you're looking for is a hint, solving this puzzle requires both an understanding on how the Burning property on the fireball works, and understanding how strike order works and the fact that you get first strike on creatures that are lower level than you. Getting more in-depth, you need to nearly kill the wraith with fireballs, getting two stacks of ...


4

Base experience is equal to the level of the defeated monster. Bonus experience is added to this, and is calculated as n × (n - 1) + 2, where n is the difference between the player's level and the monster's level. Source


4

No, I believe all plants have the attribute of "No Experience". They are simply there to act as obstacles unless you are worshipping Earthmother, where they interact with her boons and piety effects. You can also get a bit of piety from Glowing Guardian by getting hit with negative effects. A good way to deal with plants that will poison or mana burn you ...


3

Yes, once you unlock the items by completing the puzzles, they will appear randomly in shops. As you said, immediately placing them in a locker is the best way to ensure access to them, but since you only have so many locker slots you won't be able to do that with everything. The rest you'll just have to wait for them to make an appearance every now and ...


3

Start with the shield, which makes you take no damage against the three level 1 opponents. Defeat all of them. Grab GETINDARE and then get Taurog's Blade. You can now level up by killing the Level 2 Dragon Spawn, but before you do so, you'll want to hit the Level 3 Meat Man twice to whittle him down. Finish off the Level 3 Meat Man. Then hit the Animated ...


3

Just figured this out myself after repeated tries. Take Blood Curse and Blood Hunger. BurnDayRaz, Drink Mana, BurnDayRaz (On the Level 3). Convert BurnDayRaz and Health Potion. Hit x 2 to Kill a Vampire. Desecrate GG's altar. Pick up Pendant of Health. Hit x 4 to Kill 2 Vampires, Level Up. Hit x 2 the Level 3. Kill last Vampire, then Hit Level 3 again. Take ...


2

In order to unlock the Goatperson, you need to purchase his building at a relatively steep price of 3000 kingdom gold. The building seems to first appear when you beat the Frozen Tundra quest. But you'll likely need to keep questing for a while before you can actually purchase it, since your kingdom bank needs to be upgraded to be able to hold that much ...


2

If you have a lot of tiles left to reveal, you can use it to try the first attack over and over (revealing tiles and healing each time) until you get a free hit. Coupled with something like first strike/slow, death protection, you can get 3 extra hits off enemies for free, which you can probably use to kill an enemy 3+ levels above.


2

so I'd think that petrify a level 5 and kill a level 5 is a net win, since you don't have to fight the other level 5 and still get full xp. Is this right? You absolutely do not get full XP here: ignoring bonuses due to level difference, a level 5 monster gives you 5 XP. If you kill both, you will get 5 + 5 = 10 XP. If you petrify the first one then kill the ...


1

You want to petrify the lowest level mob you can so you don't waste xp. The game is all about maximizing your experience gain through petrify, slows, and kills of higher level mobs. You can petrify a level 1 and get exp on any other mob. The only requirement is that it can't be a boss you petrify. Source: http://www.qcfdesign.com/wiki/DesktopDungeons/...


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