It's not 1 level of experience, it's "a lot of experience up to 1 level".
From quest info on Diablo 2 wiki:
Reward: Bonus to your Experience. Normal: 1.4 million, Clvl 20 required. Nightmare: 20 million, Clvl 40 required. Hell: 40 million, Clvl 60 required. This bonus is not cut like experience from monster kills when you are past Clvl 75, so this quest ...
TLDR; Baal runs for weeks. Don't do it.
It's a slog, but Baal runs are the best way to level after patch 1.10. It used to be Hell Cow Level (if it even exists) pre 1.10. Some people do Chaos runs because it's more fun and they don't have to wait for Baal to summon his minions. There are bots on Battle.net that run both Baal and Chaos runs all day every day.
This is all fairly well explained on various Wiki sites. The following is a quote from:
I marked the relevant section in bold; in essence, the creation of the black soulstone drew all the souls of the evils into the stone, together with the one of Diablo. Leah then frees the souls, turning her into the physical ...
You don't, unfortunately.
The Battle.net desktop application does not have any support for what Blizzard refer to as "legacy games". This means that Diablo 2 and the Lord of Destruction expansion (amongst many others) are not available for installation or management through the Battle.net desktop application and can only be installed by logging ...
(Everything written here applies to both regular and class-specific items.)
There is no surefireway to find socketed items via drops. The drops are completely random, but I've included some tips below.
It is possible to create socketed items from non-socketed items. More on this below. Note that you cannot add additional sockets to an item that already has ...
You will have to compare the items manually. This feature does not exist in any automated form in Diablo II.
To find the ranges of stats on items, you will need to use a source outside of the game such as The Arreat Summit.
In Diablo III however, it is possible to compare items in an automated fashion.
If you are using the popular third party Slash Diablo ...
As for runes, you should focus on runewords useful for your class - see Runewords list. You can upgrade low level runes into higher level ones. Some high level runes are useful even without runewords - for example, Ohm (+50% Damage) and Zod (item become indestructible). So you should be interested in keeping all runes you found to upgrade them eventually.
There are plenty of YouTube videos that explain this; how to do it and how it works.
Basically, following the video:
Choose the spell that has the animation you want to use, and put it on your main hand (primary left and right hand selection in the inventory screen)
Set the spell that you want to actually cast, to a hotkey ...
You can't increase the size of your inventory or chest. However, there are many tricks that new players don't know about:
Big belt. Anything that isn't a Sash or Light Belt will have 12 potion slots (3 per hotkey) and Plated Belts (and all Exceptional/Elite Belts) give you 16. Typically, the belt will auto-load as you pick up potions; if you have an empty ...
Holy Bolt (Paladin) and Enchant (Sorceress) are the only spells that can be directly cast on allies and allied minions (i.e. actually targeting the ally with the spell).
Three Barbarian warcries can be used which affect all allies who are present when the skill is cast: Shout, Battle Orders, and Battle Command.
I think those are the only which actually ...
To empty a socket in Diablo 2 LoD, there is the Horadric cube recipe:
1 Hel Rune + Scroll of Town Portal + Any Socketed Item = Remove items from sockets
Warning: This will destroy any gems, runes, or jewels you have socketed. This is useful if you are not happy with the gems you have socketed and you want to socket the item in another way.
If you want ...
It was a rumor since the first Diablo. When Diablo II was released, Blizzard gave a screenshot of the Cow Level, hinting at its existence.
From there, people managed to figure out how to use The Horadric Cube to create the portal to the Cow Level simply by trial and error it would seem.
Diablo 2 was released June 30, 2000, and there is a post detailing the ...
One way to quickly see how item A and item B affect your basic total stats is to equip them back and forth while the character stats screen is open. You'll see how your total damage, dexterity, strength, vitality, stamina and resistances change depending on which item is equipped.
Yes, but not with the character that completed the quest.
The following is based on in-game experience and direct testing:
Prior to smashing the Compelling orb, you can transfer one or more flails to other characters (i.e. 'mule' them). After the mule has left the game with the extra flails, smash the orb with one of the flails remaining in the game. Once ...
There is no trick to it. On single player (non-battle.net play) the map is consistent. He simply reads the map and teleports to the icons on the map.
If you leave the game and start a new one on the same difficulty, your map history will be saved.
For example, if you go from Normal -> Nightmare, the map will be random and you'll have to find the correct ...
Every character has to go through the game modes on its own. Every character starts in normal, once that is beaten can then enter nightmare with all his gear and levels intact. After beating nightmare you can enter hell.
All the difficulties contain the same monsters/areas/quests. The map will have a different layout, but blood raven will always be there. ...
Yes, it will work as normal.
See the ultimate guide to mercs for more tips on mercenaries:
(2) Most other mods (Crushing Blow, Open Wounds, Chance to Cast on Striking, Faster Cast Rate, Faster Hit Recovery, Increased Attack Speed, etc.) do work for mercs.
This is just confirmation bias at work. People tend to try to draw patterns there there are none, because randomness doesn't make sense (as it shouldn't, really). You've gotten lucky on runs recently finding Set and Unique items, and nothing more. The drop rate for those is still lower than rares, and it's still improved by MF just like the drop rate for ...
Unless something drastic is going on with your mods, this is normal behavior for Diablo II. The map is randomized every time you enter one. Yes, that can include parts of the base camp, or at least which way the entrance is.
Tristam is a very small map. Once you've cleared it out you can take the portal back.
Note that once you've traveled to Act II, you can get back to Act I by using the waypoint system (just change tabs in order to select the act you'd like to access). It's possible to travel between acts.
Yes throwing a javelin counts as "striking". These gloves are just poorly worded. Basically it means using any "attack" and not a "spell".
Sorce spells like Nova are NOT attacks, Assassin traps are NOT attacks, for example.
For your question with javazons, I included two examples to help with judging what is an attack and what is not.
Lightning strike and ...
In Diablo 2, to repair equipment all you need to do is talk to the camp blacksmith
Act 1: Charsi
Act 2: Fara
Act 3: Hratli
Act 4: Halbu
Act 5: Larzuk
These NPCs give you the ability to repair any item currently in your inventory, even if it is not currently equipped.
The button I have identified with a green box is used to repair items individually. This ...
It used to be that Diablo II would save your single player maps, except in the following situations. You:
Join a multiplayer game with the character
Play a mod (? not certain on this one)
It may have changed with a recent (last 5 years or so) patch. In multiplayer (even if it's only a local multiplayer game) the maps were always ...
Your issue is most likely with graphics card compatibility in newer Windows.
The easiest solution is to use Sven's GLIDE wrapper:
Download the version that corresponds with your Diablo II release.
Run the exe and move the resulting .ini file and the folder's .dll to your Diablo II folder
Run d2vidtst.exe in your Diablo II folder and pick GLIDE (the third ...
According to Arreat Summit:
Traps function as golems and summons
Also, from this page:
"Points of Mana After Each Kill" (prefixes Triumphant, Victorious) provides a small amount of mana every time the player kills an enemy. Any type of damage inflicted by the player works, kills by minions do not.
So traps damage doesn't count as player's damage and ...
MF only affects the quality (normal/magic/rare/set/unique) of an item. There is no evidence to support that MF or increase of player characters has anything to do with essence drop rates.
I'll put the drop rates below in case you want them. The drop rate actually changes based on if you're killing them for the first time or not.
At players 1 drop, chance ...
Ok the solution took longer than I expected. You can read the solution for the results only or the explanation that comes after that.
There are two good possiblities for using specific characters for crafting. You can either gamble your gloves or farm them in level 85 areas like the Chaos Sanctuary for example.
A character that ...
If you seriously get 1-hit death by the venom lords then your equipment is too low, your life is too low, your level is too low, and your fire resist is too low. Even if you manage to kill them eventually by chipping away at them, you will have a tough time with Diablo.
Demon lords have 70% fire resist in Normal. So if you are using Holy Fire,...
To reduce the chances of this in the future, before you break either of the two seals on the lower-right, have a town portal open right next to the seal.
As soon as you break the seal, if you see venom lords, go through the portal. Then come back by the waypoint and run all the way to the Chaos Sanctuary again. (This will be quick because you've already ...