Here are a few things you can do, to improve the speed on Dolphin: (Source: Dolphin Wiki Performance Guide)
Enable Dual Core checked. Usually enabled by default, improves performance on multi-core systems.
Enable Idle Skipping checked. Usually enabled by default.
JIT Recompiler (enabled by default) or JITIL experimental recompiler.
I'm playing Wind Waker on Dolphin too - and I haven't had a hint of this problem before. So have hope! You're not (completely) doomed!
A couple of things - first of all, the video you posted shows a ridiculously low framerate. If I'm not mistaken, that's evidence that you're using a built-in graphics card.
Surprisingly enough, a Gamecube can't really be ...
A NAND dump is a copy of the Wii's system files that are necessary to emulate games (roughly equivalent to BIOS dumps for PS1/2 emulation). It appears your dump is incomplete (apparently some games require a full dump while others do not).
The Dolphin wiki has this to say about dumping NAND memory from your Wii.
Dumping NAND with BootMii
To dump ...
This issue was fixed on March 10, 2016 with Dolphin 4.0-9158.
According to the official Dolphin Progress Report for March 2016, this issue was caused by a bug in Apple's OS X Graphics Drivers. It was fixed by developers endrift and Sonicadvance1.
Yes, Dolphin supports 3D TVs. Use either the Side‑by‑Side or Top‑and‑Bottom mode.
Dolphin has 3 different 3D modes. Side-by-Side, Top-and-Bottom, and Anaglyph. The 3D settings are located in Options → Graphics Settings → Enhancements → Stereoscopy.
Side-by-Side and Top-and-Bottom 3D are what you're looking for. This splits the image in half across the ...
I know this is an old question, but Google has it on the first page results for some queries about this question,so to update this, Dolphin does now support 3D. It actually supported 3D for years, but required external software before. The built-in support has generally performs better than other methods did in the past.
The formats currently supported are ...
In the controller set-up screen, there is a checkbox labelled "Attach MotionPlus", if this is unchecked, your emulated controller will not be recognised as having MotionPlus capabilities.
Additionally, the Dolphin Emulator Wiki says that versions of Dolphin prior to 5.0-10056, released 4 months and 3 weeks ago (May 3rd), were not capable of emulating the ...
It may be possible to do with an action replay. However, if you are using an emulator (presumable Dolphin) you can achieve this using the following steps:
If you are using a Gamecube controller, make sure your adapter is set to PC instead of Wii U.
Right click on Controller Stick Up, and add the following:
([your input for backward] & !([your input for ...
Try to disable Audio Throttle
If you have an older version
you can find it in DSP (Sound settings) and uncheck it.
If you have a newer version
that option has been moved to the frame limit drop down menu in
config. Make sure it's not selected.
If this don't work, download the image again and try it, that can also be the source of your ...
After a great deal of google searching a kind soul (Skid) on the dolphin forums pointed me to the solution. It's a driver issue. The newer Xbox One drivers break background input functionality and it's been that way for quite some time it seems. Here is his post:
"This might help if you are using xbox one controllers and windows 10: https://forums.dolphin-...
From an answer from one of the developers of Dolphin (archive): This is a bug in the current version of Dolphin. It only affects hybrid Wiimote mode, emulated Wiimote mode works.
Hybrid Wiimote was removed in the current betas, because there are many bugs like this with it.
The main fork of Dolphin isn't optimized for running Super Mario Galaxy 2. You should try this:
Make sure you have
- The latest stable build of Dolphin (64-bit if you have a 64-bit machine)
- AA CPU with SSE2 support.
Turn off/lower to minimum
Limit by FPS
DSP on Dedicated Thread
Log FPS to file
Ignore Format Changes
There are several things that can impact the performance of your computer under Boot Camp.
Make sure Boot Camp and it's drivers are up to date. In Mac OS X, you can go to Apple Menu > Software Update… to update your Mac. There should also be a Boot Camp manager in Windows you can use to see if your drivers are up to date on that end.
Make sure you have ...
Unfortunately I had the same issue when emulating Wind Waker - I just presumed it was BECAUSE it was emulated (maybe i'm right) and played this way.
It could just be an unfortunate and very irritating glitch