There are no plot-relevant items as loot in this quest. (Usually, if a quest ends with cutscenes, there is nothing important to loot.)
You can get Ser Alrik's letter from the Templar Lieutenant (Ser Bardel), but all it unlocks is the codex entry 'Templar Letter'. The rest is random loot.
Also, remember you can always loot mid-combat.
There are known bugs in the imports from DAO to DAII, so as JonK said you can use a save editor to correct these.
The "hot widow" is called Anora. If you had her marry Alistair, making them both rulers of a KINGDOM, that means they are king and queen. So Alistair is the king. (He alone has a cameo, whether or not he is married to Anora. She does not appear ...
According to the dragonage wikia this is the damage calculation process:
Base Weapon Damage (in the weapon description, not including on-hit bonuses)
+ Primary Attribute Modifier (0.5 per point over 10)
* Ability Damage Factor (Winter's Grasp is 4.48833 for example)
* Hit Result Modifier (1.0 for normal hits, 1.5+ for critical hits)
+ Berserk Bonus ...
An item with mana/stamina regeneration would continue to operate as intended (regenerating mana or stamina), regardless of what pool you use to cast spells.
If you wanted to gain an advantage in casting spells as a blood mage, you would need to find and use an item which grants health regeneration.
At the time this question was asked, the chosen answer was a good one. Now, however, with Dragon Age: Inquisition having been thrown into the mix, I think it deserves revisitation. It's true that the events of Dragon Age II are not directly tied to those of Dragon Age: Origins. However, if you really want to understand what's going on in DA:I, you have to ...
If you're a Mage, use Dispel Magic. It immediately stops him from casting a spell and disables any sustained abilities he has activated. Also, it increases health recovery for any allies affected by spells "AND" if upgraded will do a large amount of Spirit damage (to enemies) on top of all that.
What's more, this spell works on any character that uses any ...
If you can use the bow in close quarters, it deals bow damage. It's based on class and weapon type and weapon level and attribute. That's it, excepting other bonus damage properties like fire berserk etc.
If you are asking what happens when you switch to twin dagggers, you then switch two weapon damage.
This chart may help: chart - click me.
Wikia mentions this DAO bug:
If Alistair was not made king, Morrigan's ritual was performed, and Loghain was executed at the Landsmeet, Alistair will be absent from the coronation if he was not part of the final party that faced the Archdemon.
I have a save like that, although I haven't imported it into DA2. No mention in the DAO codex that Alistair died ...
Yes you can transfer your saves between PS3s.
You can either use the cloud to do this if you're a PS+ subscriber or you can use any USB external storage drive like a simple pen drive.
Transfer your save to a pen drive (or similar):
Go to Game -> Saved Data Utility. This is where all your saves are stored.
Browse to the right savegame and press triangle. ...
You should be able to transfer the savegame and import it into DA2, though I have no idea what options are available for a PS3 in this regard. If it's saved on the cloud on your PS or Origin-account, it's no hassle at all, otherwise you'll need some sort of medium(usb-stick?) the PS3 is compatible with to copy the savegame on.
However, you won't notice ...
Well with Dragon Age 2 there is not 'after beating the main quest/game' setting as all you do is wander around you house, you can't go outside or go talk to you LI so yeah. Then in Dragon Age: Origins it's pretty much the same. You can't go anywhere or talk to your LI's after the game has technically ending. With both games you can play DLC that has it's own ...
Minor spoiler for interactions with Morrigan, you have three different outcomes
Warden died- Lilianna is sad and so is Morrigan
Warden x Morrigan- Morrigan has a child, leads to missing child quest
Alastair x Morrigan- same as number 2 but does not know
may be more to it never really finished game
In addition to Z's answer, one of the Rogue's biggest benefit to a group is helping the tank (term used loosely at times, you can run parties with no true tanks) get the focus of enemies. Your Scoundrel tree is perfect for this:
Armistice will force enemies around the selected friendly target to forget they exist, going after the 2nd on threat instead. You ...
The best way to avoid damage is to not draw aggro. This sounds easy, but since you will be dealing the most damage in the party, its quite hard to do.
Only attack enemies that are currently attacking your party's warriors helps a lot.
Like you said, using the subterfuge skills like Evade and Stealth will help out a lot. Other things that help is ...
This mod (which has no decent name) claims to remove the cap, but the mediafire link is broken and there are no files listed on the Bioware project page anymore, but according to related comments it used to work.
Unfortunately that just tells us that you could make your own mod to remove the cap.
I do not know of any other way to get around the cap.
Critical phases are those, when the dragon is on the highground, spawning small dragons and shooting fireballs at you. Deal with the mature dragons as fast as possible, they are tough.
While he is on the ground with you, the task is easy. You just need two ranged characters. Take control of the one, who is under attack from the dragon. Let the other one ...