The "wifi signal" is latency between the players and you. This game (as do most fighting games) uses peer to peer connection, which means your latency is always going to be 0 for yourself and the same for your opponent as your opponents latency is for you.
It basically means that you miss the first and hit the next.
Same with triple, you miss the first two, but land the third.
To clarify: Simply stand just out of reach to miss the first 5L but hit the next one, this is called a 5L
Could anyone explain what a 5LL whiff is? Does it mean that you miss your 5L or something?
There are some specifics when it comes to blocking.
You have your usual standing block (just holding back), it will block mid attacks and overhead attacks, but won't block low attacks.
And you have the crouch block (hold back and down), this will block mid attacks and low attacks, but you'll be wide open for overhead attacks.
You should be able to tell ...
No, unfortunately DLC is always region-specific. This is true for all recent consoles, not just Nintendo.
For a PlayStation account, it's possible to create a new account for the DLC's region, after which you can then install and download the DLC. After that, you can switch back to your original account, and play the game (which is region-free) with the ...
A Dragon Rush is basically the throw of this game, and works similarly to other games. In Street Fighter for example, if you think your opponent will throw, you can hit throw as well and the throw will be 'teched', ending in both players in a neutral situation and no damage being taken.
The same concept can be applied to Dragon Rushes, except in FighterZ, ...