Short answer: No
One thing to keep in mind about older systems (both for video games and home computers) is that memory used to be a luxury. They didn't have gigabytes (or even megabytes) to spare of either storage or RAM. Rendering an entire level when only a small part would be displayed would have been a huge waste of precious computing resources.
There are two ways to do this: one generic and one game-specific.
Watching the scroll seam
The Nintendo Entertainment System has 2 KiB of video memory in the Control Deck. This is enough for 256x480 pixels or 512x240 pixels of the map, depending on the nametable mirroring mode that the Game Pak chooses. Because the memory in a Game Pak is so small, such as ...
Apparently, there is at least one offshoot of Visual Boy Advance (though I've only located the one) which allows for emulation of the GBA Link Cable, and I'm assuming that running two instances of the program and connecting to localhost would provide you with local trade functionality.
I would recommend installing PC Steam on your Mac. Using Wine, it allows you to download PC versions of your games and run them regularly through Wine. I've attempted this for Torchlight II, but YMMV depending on the game.
First, install winetricks and Steam dependencies:
Save http://www.kegel.com/wine/winetricks as a file named winetricks, in ~/wine/bin ...
Yes, the requested goal most certainly can be done. This claim isn't just blind theory: Something very similar already has been done.
First of all, I acknowledge the difficulty mentioned by others. Since level data is likely to be stored in different ways for different games (e.g., discussion about Zelda's map data), an emulator would need custom data for ...
BIOS is actually an acronym standing for Basic Input/Output System. It is a term used to refer to the set of computer instructions that are built into the system which initialises the hardware when it's switched on.
At a very basic level, emulators 'pretend' to be the system that they are emulating. In order to do this, they must still "initialise" the fake ...
First, we must understand a fundamental: Technology has improved and miniaturized a great deal since the arcade machines of the 70's and 80's. The smartphones that we hold in our hands today are more powerful than some of the best supercomputers of that era.
While arcade tables and their innards may vary depending on the company that produced them (and the ...
New game ROMs can be put in the "PUT MAME ROMS HERE!" folder found on your desktop (do not extract the .zip files).
If you add new ROM files to the roms folder, you will need to tell Maximus Arcade to Refresh the Game List. To do this,
Open Preferences (Use the keyboard's RIGHT-SIDE CONTROL KEY (NOT LEFT) CONTROL+P while in the front end, or the ...
Here are a few things you can do, to improve the speed on Dolphin: (Source: Dolphin Wiki Performance Guide)
Enable Dual Core checked. Usually enabled by default, improves performance on multi-core systems.
Enable Idle Skipping checked. Usually enabled by default.
JIT Recompiler (enabled by default) or JITIL experimental recompiler.
You can't, for the exact reasons you stated.
While it would be possible if one of the ingame traders was willing to trade one, according to the Bulbapedia ingame trade list there is no such trader.
You have to get a certain emulator (I think it's a plug-in I'm not sure) called VBALink. You can find it here: http://www.vbalink.info/
You can then link up 2 running VGB emulators. You can also follow this video closely if you have any questions:
The first link basically allows you to virtually link up 2 gameboys together. ...
Some things that might have tripped you up:
MAME will show a lot of games as "available" that aren't really. I think they mean "compatible" more than "available" here. You can run MAME with the name of a ROM to start right into that game, or fail immediately if it isn't present.
You might start with one of the publicly available ROMS on the MAME website, ...
I'm playing Wind Waker on Dolphin too - and I haven't had a hint of this problem before. So have hope! You're not (completely) doomed!
A couple of things - first of all, the video you posted shows a ridiculously low framerate. If I'm not mistaken, that's evidence that you're using a built-in graphics card.
Surprisingly enough, a Gamecube can't really be ...
Addressing the Wii part of the question.
As previous answers showed, there are 2 factors in consideration when emulating: the hardware present at the console and the software present at your PC.
A Wii has the following specs (taken from Wikipedia):
CPU: IBM PowerPC "Broadway" (Single-Core @ 729MHz)
Graphics: ATI "Hollywood" (@ 243 MHz)
As you ...
And it will not be that fun if putting credits is an unlimited action.
I had the same problem with my RetroPie cabinet. To solve this I devised a joystick system with an integrated credit counter. The system disables the insert coin buttons unless credits are available and includes a little challenge that must be won in order to obtain them. The challenge ...
Virtualize the emulator!
No, I'm not kidding - run a small Linux or Windows setup on a virtual machine fullscreened to one monitor and inside that run the emulator (it's only SNES after all). And since at least vmware player supports a dedicated USB mode where the host system won't even know about USB devices "attached" to the VM, you can even plug in a ...
I pulled out my old monitor to test the very small list of SNES emulators.
zSNES uses DirectX calls that ignore Windows' own monitor logic, which requires that zSNES handles multiple monitors itself (which it doesn't). Without a rework of its rendering code (which has been promised and undelivered since 2006, at least), zSNES is out of the running.
As of yet, there is no PS3 or Xbox 360 emulator that can run games.
The things you find online are either a hoax, viruses or scam, so do yourself a favour and don't download any of these programs (especially if they are linked in a youtube video).
There are Xbox 360 and PS3 emulators in development currently:
Xbox 360 Emulator Project - GitHub
PS3 Emulator Project - GitHub
PS3 and XBox 360 emulation is tough but not impossible. The two emulators are very much 'work in progress' but soon they will run some games (the Xbox 360 project is further along).
It is as simple as copying the files over from the memory stick/backup folder. The target directory for your saves inside the PPSSPP folder is PPSSPP\memstick\PSP\SAVEDATA. An example of a correctly placed PSP save would be PPSSPP\memstick\PSP\SAVEDATA\ULUS10036001.
Since networking is disabled on emulators, it is not possible.
Desmume website states that wifi is not emulated and not supported. I assume the case is the same with the other emulator.
Another source (thanks @Robotnik)
A NAND dump is a copy of the Wii's system files that are necessary to emulate games (roughly equivalent to BIOS dumps for PS1/2 emulation). It appears your dump is incomplete (apparently some games require a full dump while others do not).
The Dolphin wiki has this to say about dumping NAND memory from your Wii.
Dumping NAND with BootMii
To dump NAND with ...
According to Bulbapedia, there are 4 Pokemon with the ability Wonder Skin.
Sigilyph's Slot 1 ability is Wonder Skin, so you do not need Dream World access for this.
However, with Venomoth, Skitty, and Delcatty, for whom Wonder Skin is a hidden ability, this is more difficult.
In Pokemon Black 2/White 2, there are only a few sources of Pokemon with hidden ...
To run a game from a disk image in a supported format (.BIN, .ISO, .IMG, .CCD, .MDS, .PBP, .ECM), click on File -> Run ISO in the main program window and select the image. To run a disk image in an unsupported format, you will need to mount it with a separate program and configure ePSXe to use the virtual drive which the image is mounted to (Config -> Cdrom -...
Windows has a controllers page that does exactly this. Getting to it differs depending on the version of Windows you're running.
Windows 7: Click on Hardware and Sound and then Devices and Printers. Alternatively, click on Devices and Printers in the Start Menu - by default, this is listed below Control Panel. (Taken from here).
If you don't see ...
Yes you can. However you need some special hardware.
First you need a Flashcart. A flash cart is an special cartridge which allows the use of homebrew in the DS. Homebrew software is software developed by the community to be used on certain device or environment. This homebrew usually comes in the form of roms or similar.
With that said, you can use such a ...
The information will be kept general and unlinked here for obvious reasons, but there are pieces of equipment that can accept a GBA cartridge, and then connect to a PC. That would allow read access to a cartridge, and depending on the cart you can write to some as well. You might imagine it a bit like an SD card reader, except cartridges only contain one ...
You could create a batch file that automatically starts the application, and if it stops, to start it again. Instead of running the program, you would run this file instead.
echo Program terminated at %Date% %Time% with Error %ErrorLevel% >> c:\logs\program.log
echo Press Ctrl-C if you don't want to restart automatically
You will need the National Dex to evolve Shuppet.
Depending on the randomizer you use, you should have had an option to enable the national dex. The randomizer may include a tooltip on why that is important. In the Universal Pokemon Randomizer, this is found under the Misc Tweaks tab.
This is supported by other users reporting being unable to evolve ...
It is not possible to adjust sound balance in-game (reducing the volume of music without simply reducing the volume of all sounds).
I have found no mention of it in a comprehensive walkthrough, or in the manual.
As additional evidence, tried searching through various menus.
It's not on the title screen...
or Options menu