30

Trade steering is used for two primary purposes. To move trade from areas where you have low power to areas where you are dominant, and to move trade from a node to the node where your capital is to avoid taking a trade power penalty. Trade being pushed downstream occurs wihtout a merchant in nodes other than your capital, but you cannot change which ...


22

You can disable DLC for a game in the game properties like this:


18

There are no direct covert actions that will let you kill your heir. However, do not lose hope, for there is still a chance at murder. There are a few random events that can either: a) let you choose an option that kills your heir or, b) simply kills your heir (the hunting accident event, for example) A much more direct approach: You can assign your heir ...


18

It's just part of the game and is unavoidable. It's one of the things you'll need to direct a portion of your admin power towards. In real life, in a hereditary monarchy (or any authoritarian form of government), transitions of power were in fact destabalizing. You never know who might get ideas about taking power, and even if there's no question about ...


18

While the other answers about disabling are correct I can't add a comment, so I'll post this is an answer. In the case of Europa Universalis IV, this is a non-issue as you can activate and deactivate DLC as you please from the launcher that boots when you hit play game.


15

I was in the same situation as you currently are a year or so ago, so I do get why you would feel lost in the numerous options you have in front of you when playing EU4. You have to realize that we can't possibly provide you with a single strategy that would help you win this game, because it depends on too many factors to list them here. And you'd end up ...


13

UPDATE: According to recent changelogs, the bugs regarding Legatus Natus and PrimasGermaniae are fixed in Patch 1.4 Here the old answer with an explanation of the bug: I just checked the event files for both events (LegatusNatus.txt and PrimasGermaniae.txt). They behave pretty much in the same way, so I will only write it up for LegatusNatus. From what I ...


12

There's no easy way to find a specific country in the country selection unless it is listed as an interesting nation (listed at the bottom, see red freehand circle #1) or you have prior knowledge of the country's history and geography at the chosen game start time. If it's not listed as an interesting nation and you don't know where it is, the easiest way is ...


12

The French have a general with 5 pips in Fire, and ~16k more cannons than you. That's a heck of a lot of damage from those cannons. Add on to this the fact that they have 1.5 better army morale than you, and a slight advantage in cavalry numbers, and you can start to see why the balance is in their favour. Their whole back line is cannon, whereas yours is ...


11

If you don't mind using cheats, there's a console command: kill_heir


11

Fun! Since you're a defender, then the ticking warscore is in your favor if you can defend the war goal. The Danish navy will dominate the Baltic sea, I assume. Can the UK navy plus yours dominate the ocean/North Sea? Lots of blockades will be good for warscore tiring the enemy, as well as providing good mobility for your army. My initial reaction is ...


11

Yes Right-Click EU4 in your Steam Library. Select Properties, select the Betas tab. Click on the drop down menu at the top, which should say "NONE - Opt out of all beta programs". Here you can select all the old versions to play, all the way down to 1.4.


10

There is no auto explore button as there is with protecting trade etc. However you can define multiple destinations by holding down the shift key whilst plotting your course. This allows you to select multiple ocean tiles. Therefore you can customise the course you wish a ship to take over the coming weeks/months by selecting lots of different destinations ...


9

I believe Marrakech is the capital province. It's hard to see in your photo, but I think you will see a crown on top of a pole coming out of the map in that province -- that indicates it is a national capitol. You would receive that province as part of a full annexation, but you can't just take the capital as if it were any other province.


9

Basically, you would attempt to steer trade power (TP) back to the node in which you have your capital, as that is where you will potentially collect the most. You would use your light ships to add trade power to the nodes, so as much as possible gets steered in the desired direction. However, in practice it is not so simple. It is possible to have high TP ...


9

Ack, finally found it by thrashing. Maybe some of you guys already knew this, but I did not... As it turns out, EU IV provides a different, entirely separate way of changing your government type to Western for the first time. It's on the new Native Ideas page all the way at the bottom after completing all of the native ideas, a new button stating, "Reform ...


8

The drain was caused by attrition. I never noticed this until now because my armies were always below the supply limit of the provinces they were in. You have to select each unit to see the attrition percentage. I had one army with 38 regiments in a province with a 22 supply limit. Splitting the army and moving half to the neighboring province solved the ...


8

I personally didn't play as France until now but here are a couple of general rules of thumb that'll hopefully work. Trying to get one or a couple of them as your allies could be beneficial. You'll reduce the number of super power threats and also have their support at wars against others. If they are also enemies with each other (England/Great Britain and ...


8

I ran into this problem as well a few days back when I was trying to find out why it was so hard for me to annex an enemy. As usual, the ledger holds the answers. First off, you can easily check if your opponent really has more provinces than you thought in the Number of Provinces page in the ledger. Just deselect everything and select only the target ...


8

Hold shift and right click with your mouse on the provinces you want to move through in the order you want to move in, while having the troops selected. This will queue up move commands to the provinces. You can even order them to go back and forth between provinces a few times. For ships, there's also a patrol button you can use to set up a patrol route ...


8

The yellow color indicates that the cardinal is under the influence of the current curia controller.


8

Yes, and you can later add it to your game (or disable if you want that for some reason) right from the game's page in your library by (un)marking the corresponding checkbox:


8

My answer is inspired by Wiz's reply on the forums (he's the project lead of EU4): http://forum.paradoxplaza.com/forum/index.php?threads/first-time-playing-eu-iv-best-tips-wanted.881038/page-2#post-19918079 While playing you should pay attention to the following things: Get some big allies that are in a position to defend you. Do this ASAP. If you're ...


8

You can't be excommunicated if the papal state has positive opinion of you. The papal controller can excommunicate any catholic nation that the papal state has a negative opinion of. Fortunately you can just improve relations with the papal state to avoid this as you can't be excommunicated if the papal state has positive opinion of you. Or, you can drop ...


7

Having negative piety gives you a bonus to technology rate and taxes, which is how you get the tech rate. There is no unmentioned bonus. Ideally you want to keep piety at one end of the spectrum or the other, both have advantages. Piety is not like Piety in crusader kings, where it is all good. Instead it represents the advantages of secularism (tech, church ...


7

When you change your default unit type (e.g. because of an upgrade to a better unit), all your troops will automatically "evolve" into that new unit type. There are no further actions you have to do about that. This will happen always when you change a unit type. Keep in mind however that changing a unit type will give all troops that contain the affected ...


7

After a certain point, money becomes virtually useless. The only thing you can spend it on effectively without using ruler points is mercenaries, and since mercenaries cost exponentially more as you go over force limits it starts to be a waste. In EU3 the massive money sink was the ability to spend gold to gain technology. Now that EU4 has removed the ...


7

Manpower is a crucial factor in creating and maintaining larger armies. From the ingame help text: Manpower represents how many able men of military age your nation has available. Manpower is used to recruit new troops and to reinforce armies that have suffered casualties in war. Whenever you want to recruit a new troop, you have to "pay" 1,000 ...


7

This site doesn't give overall pointers, but I can explain why you might be losing with superior numbers. There are a couple reasons that this could be happening. They could have better military tech than you. I doubt this is the case since it sounds like you are talking about early game and you shouldn't fall far behind aragon in general. They could have ...


7

I just want to live and conquer in peace! And therein lies the problem :) As France, it's not very difficult to be universally hated, due to its central position and multiple powerful neighbours. You have probably accumulated too much aggressive expansion(AE) from conquering left and right (particularly provinces these superpowers consider part of their ...


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