Understanding why this question is somewhat meaningless requires an understanding of how Starcraft 2's network architecture works.
In most online games, you have a server and a number of clients. Every client will send all of its actions to the server, and the server will send the result of all those actions to every client. The server is the authority - ...
Base damage is simply your hero's starting damage (This is your damage done at level one with no items, minus your primary statistic), plus any damage derived from your primary statistic.
Say you're playing Artillery, and your items include a Savage Mace and Steamboots, which are cycled to agility.
Your Savage Mace gives you only damage (ignoring the proc)....
You can pull the top and bottom medium creep stack (the ones closest to the lanes) at around 15s and 45s of each minute. With the new configuration, top (hellbourne) has much easier pulling potential while bot (legion) has a much harder time. When pulling bottom lane, try to keep the view on the returning neutral creeps by placing yourself ...
To activate Sand Wraiths ultimate, press R.
An illusion will be created for every alive enemy hero, and it will follow them around.
To swap positions with an illusion, press R again and click on the minimap near where you want to go to. You will swap positions with the illusion closest to where you clicked.
Void Talisman will interrupt channeling afaik (using Void Talisman and then teleporting will break the Void Talisman.)
Assassin's Shroud / Genjuro since it is based on Windwalk. When used before Voodoo Jester's ultimate your hero will get visible again. When used after Voodoo Jester's ultimate your hero becomes and stays invisible for the ...
MOBA is the best suited genre of these games if we go by definition given in wiki
Multiplayer online battle arena (MOBA), also known as lords management
(LOMA) or action real-time strategy (ARTS), is a sub-genre of the
real-time strategy (RTS) genre, in which often two teams of players
compete with each other in discrete games, with each player
shadows and reflections are calculated on cpu, because ray tracing is often done on cpu and hon says that they do it on cpu.
anything using the shaders, post process, lights are done on gpu.
your pc may be hitting the 95 degres limit and slowing itself down. you can use a power plan which limits the cpu use, you can try going to power settings and setting ...
First, go to the Nvidia Control Panel and try to disable "Threading Optimization" (might be spelled slightly different; I'm using localized drivers) in the 3D settings. On my GTX 680 this option causes even empty/simple drawings (at least in OpenGL) to sometimes utilize 100% CPU load (at least for one core).
Once this is done (and there aren't any ...
Alt+Left Click the minimap as if you were pinging, and immediately 'ping' again on another part of the map. It'll draw a white, straight line. You can add a 3rd 'ping' for a 2nd straight line.
To my knowledge, the lines cannot be shaped or curved, etc.
You also have to give it a few seconds before re-drawing, presumably to prevent people from spamming it.
Yes you can archive this by rebinding the button to do the second part.
We just need to define the 2 functions the desired key should have and point to each other
alias "ShellSurf" "dota_ability_execute 0; alias switcher ShellSurfRelease;"
alias "ShellSurfRelease" "dota_ability_execute 3; alias switcher ShellSurf;"
alias "switcher" "ShellSurf"
bind "key" "...
That is simply the game loading screen. The bars move at different speeds as different people's computer/internet connection allow them to load at different rates. The number you see indicates what order people finished loading in. As you noted in your comment this has no affect on actual game play, other than perhaps allowing you to see who is playing on a ...
Here's an alternative solution, this works a lot better without worrying about the state of the command at all, but it's gonna give you a lot of on-screen messages and cooldown sounds which are not very annoying I think.
alias "Skill" "dota_ability_execute 3; dota_ability_execute 0"
bind "[key]" "Skill"