Short answer: No
The decision to remove wheelies from Mario Kart 8 was an intentional one. The reason stems from the fact that, due to poor design decisions in Mario Kart Wii, the bike became an over-powered vehicle. This is a statement attested to in general by players and developers alike.
The main factors that over-powered bikes were:
Overall Speed - ...
Inside/Outside Drifting defined
These two terms refer specifically to how a vehicle will handle when you begin a drift; in particular, the direction it will shift.
Inside drifting - the bike will shift (sharply) in the direction you are drifting. In some cases you will slide as far as 1/4* of width of the track.
Outside drifting - the bike will turn in ...
Coins have three benefits, speed, boosts and unlocks.
Each coin you collect boosts your overall speed. Increasing your top speed, especially on straightaways. You max out at 10 coins.
For each coin you collect you get a very, very tiny speed boost -- even after you've collected the maximum of 10 coins.
You must collect coins ...
There are 2 levels of boost. If you are driving a kart, you can tell which one you get by how many of your exhausts spit fire. If both spit fire, then you've got the maximum boost. If you are driving a bike, then your bike will do a wheelie when you get the maximum boost.
If you watch the numbers come on the screen it goes 3 - 2 - 1. The numbers kind of ...
You can boost out of the way or use the environment to avoid the Blue Shell but these methods are unreliable.
The only reliable way to avoid the Blue Shell is to use the Super Horn.
The Super Horn :
If you pick up the Super Horn you should hold onto it until you need to use it against the Blue Shell.
There are 30 playable characters in Mario Kart 8, consisting of 16 default characters and 14 unlockable characters. ...There are 3 weight classes dependent on the size of the kart the characters ride on (with the exception of Metal Mario and Pink Gold Peach): light, medium, and heavy.
Source: Mario Kart 8 - Mario Wiki
Speed 2.25 Acceleration 3.25 ...
The stars allow you to save Highlight Reels as your favourites. You may then view these highlights in Mario Kart TV. Your favourites are available in the Favorites tab, by pressing R or ZR twice after opening MKTV. You may remove favourites from that tab by pressing -.
It looks like the voice actor for Toad has changed over time.
From this Wiki:
Toad's voice was originally portrayed by Tomoko Maruno for the Japanese version of Mario Kart 64 (and later the first three Mario Party titles) and Isaac Marshall for the overseas version. Eventually, Jen Taylor, and then Kelsey Hutchinson, played Toad's voice for many ...
Generally speaking your speed on the ground will be faster than your speed in the air, and therefore you will want to get back on the ground as quickly as possible. In certain cases gliding will open up a strategic oppurtunity, such as reaching a new area, taking a shortcut, or giving a benefit applicable only to those who choose to stay in the air. For ...
Each level of drift beyond the first gives you roughly an extra second of drift turbo time, as seen in this official video:
For whether or not it's worth it, you can generalize the statement to it will be worth it if one second of extra boost offsets the extra time from how far off the track you go to get it. ...
1 Star > Earn 54 or 55 points (Two 1st and Two 2nd place finishes OR Three 1st and One 3rd or 4th Place finish)
2 Stars > Earn 57 Points (Three 1st place finishes and One 2nd place finish)
3 Stars > Earn 60 Points (Four 1st place finishes)
According to Mario Wiki:
Vehicle parts are unlocked by collecting coins from Grand Prix, VS Mode, and online races. Players can unlock new parts for every 50 coins that they collect. However, once players have collected 1000 coins, the coin amount needed to unlock new parts increases to 100.
Now there are 38 kart pieces that can be unlocked (not counting ...
Drafting, also known as slipstreaming, is a technique that allows for a short speed boost. If a player trails behind another racer for a certain period of time, the player's vehicle receives a temporary speed boost. If the position is held for about 3-5 seconds, the player will be surrounded in a blue wind with a modest speed increase. The boost lasts for ...
It really depends on the course, where you are, and how early you identify a red is coming for you.
The first thing to do is try and identify when it's coming for you as quick as possible. This is easier in local multiplayer than other modes, but the sooner you know it's coming, the sooner you can prepare to dodge it and plan how you're going to dodge it.
Fire Hopping is a technique that can be used to make your speed gain from a boost last longer. As discovered by a Reddit User, KaiserYoshi, it seems that any form of ground contact will begin to decrease the speed increase you gain from a boost, taking you back to your base speed. Therefore if you hop by pressing ZR you will go airborne, which the game doesn'...
I've got a combination that gives 5.75 speed out of 6:
The combination with the fastest top speed is Wario/Bowser/Morton in the Mach 8/Sports Coupe/Circuit Special/Gold Standard with Slick/Cyber Slick tires and any glider. This gives you a speed of 5.75/6
With that controller setup, you can't. Kind of a bummer because it's the same one I use. The problem is that with a wiimote + nunchuck setup, B means "drift" when you are holding down the accelerator, and "brake" when you are not. But in order to brake-drift, you need to be holding down the accelerator, drifting, AND braking...impossible with this control ...
They are used to mark 'favorites' in MKTV. If you completed a race that was particularly eventful that you want to save for later, mark it as a favorite by starring it at the end of the race. It makes it a lot easier to find the ones you want to keep, rather than going through all your recent races.
You can keep up to 6 favorite races at a time, and can ...
It is not possible to do a wheelie. However, bikes will do a wheelie when you use a mushroom. This is purely aesthetic and give you no advantage. This mechanic for bikes from Mario Kart Wii was removed.
on 27 of august 2014 Nintendo released an update for Mario Kart which includes this option:
Drivers will now have the option to display the course map on the TV screen during races
Users will be able to check out statistics such as their total number of coins accumulated, win-loss record from online play, and their most frequently selected character overall
All variable-usage items have a white bar wrapping around the inside of the container showing how much power's left in it. For some items, using them takes a small chunk off the timer, while for others using them continuously takes just as long as using them rarely.
The number of coins added to your total is the number of coins that each local player has at the end of each race. This means that you can get a maximum of 10 coins per race with one player, but 40 coins per race with four players.
Although you can collect enough coins to unlock multiple parts in a single grand prix or VS match, you can only unlock one part ...
Apparently it's you. I just played the track on Time Trial and hopped on the ramp on the left twice with a trick. The first time I jumped on the second tile (that's where the picture comes from) and the second time I jumped on the first one just to make sure, and I made a successful trick on both jumps.
Edit: Tried a third time, just to make sure:
Edit 2: ...
These players are utilizing a technique that's been dubbed as "fire hopping" or "frogging". This technique allows players to prolong a speed boost by hopping. This happens because players lose boost speed faster when in contact with the ground than in the air.
All vehicles are capable of fire hopping, except for sports bikes, because of their unique drift ...
No, the track changes season every time it is played without any rule, it's just randomized. At the moment there are no official evidence to prove that.
It's like Excitebike Arena, whose layout changes every time a race starts.
From some light research around Google, the consensus seems to be that it is a highly sought-after feature, yet it was not implemented for Mario Kart 8, for whatever reason. Unfortunately, there doesn't seem to be a way to split the screen between gamepad and TV. Off-TV play is available for Singleplayer, but when a second, third, or fourth player joins, it ...