Hot answers tagged

23

MCedit.net is the official site.


5

One method you can use is to delete specific world anvil files. These files contain 512 X 512 block sections (32 X 32 chunks). These files are located in the region folder within the world folder. You can use this dinnerbone coordinate tool to convert coordinates to the appropriate anvil file name. Then you have to verify there is no builds or other ...


5

This is the command you want: /setblock ~ ~ ~ repeating_command_block{auto:1,Command:"execute at @p run fill ~-15 ~-15 ~-15 ~15 ~15 ~15 air replace water"} This puts down a command block that constantly replaces water around you with air. That's the answer to your question. But the solution for your problem is: Create a customised world with the water ...


4

Unable to test this right now, but what might work with World Edit is to replace the water with something else and then to make it water again (//replace water diamondblock followed by //replace diamondblock water). If I remember correctly that caused a block update. If that doesn't work try replacing the air surrounding the water in the same manner (//...


4

It actually is usable. However, please note that most of the 1.8 blocks have not been implemented yet. MCEdit Site (Beta build page): http://www.mcedit.net/changes/0.1.8build799.html This is the support for 1.8 blocks in MCEdit; practically close to none. 1.8 works fine. Alternatively, you can run a locally hosted Bukkit server and install WorldEdit on ...


3

The version of "Minecraft" you find on the Windows Store is actually called "Minecraft: Bedrock Edition", and is essentially the same as the one found on Xbox One, Nintendo Switch, iOS, Android and Gear VR. To use MCEdit on this version, you'll need to install a specific version called MCEdit Unified. It can be downloaded from the official website. Once it ...


3

Not sure how to do this with MCEdit, there may be a filter somewhere. However, seeing as you're not averse to third-party programs, I would recommend worldedit's //deform command. //deform x/=2;y/=2;z/=2 That should double the size of your selection. Make sure to experiment on smaller selections first, as this does work in an interesting way. Your ...


3

I'm sorry, there's no way to do this unless you talk to sk89q, the developer. Your friend is right, WorldEdit and MCEdit copy differently, and custom data is lost.


2

To use and install filters, you need to install it in the mcedit folder. For example, I have Mcedit on my desktop in a folder called mcedit. So my path that I need to drag and drop filters to is as follows: C:\Users\username*\Desktop\mcedit\MCEdit-0.x.x.x\filters noting that the x's represent areas where you must fill in yourself as the versions may ...


2

I do not believe there is any way to generate new large biomes in a world. A Google search for settings or filters did not turn up any results. MCEdit most likely ignores the large biome generator option.


2

Try pressing 0. It pulls up the debug mode, and the coordinates of the block that's highlighted are at the beginning of the second line.


2

MCEdit 2.0, which you appear to be using, isn't ready for general use and is incompatible with all old filters. For now you should be using MCEdit Unified, which is still compatible with old plugins and regularly updated. Once you've installed and opened MCEdit Unified, you should see a main menu which has a Config Files button: Clicking this will bring ...


2

Ok, I thought MCEdit couldn't open it because it said the world contains no chunks. All you have to do is open *_nether with MCEdit, ignore the "no chunks" message, choose "Goto Dimension" and choose Nether.


2

MCEdit was last updated by Codewarrior (the original creator) on the 10th of March with dev build 0.1.8build799. This means that any blocks added since then appear as purple tiles without their proper texture. An image of an acacia fence: MCEdit can still place, copy, remove, etc. all of the new tiles no problem. The only issues is that they do not have ...


2

IronAnvil told you how to delete entire region files, but if you want to delete parts of it, you need NBTExplorer. You can open your saves folder in that program and go to region, then the region file that you want (again calculated from coordinates using this tool (archive)). Open it and you'll find a list of chunks. You can delete those with the Delete ...


1

The WorldEdit solution is pretty easy, since WorldEdit supports mcedit schematics and we can make use of these... //copy (as you would usually do) //schem save mcedit <name> ( I used "bunny" here, no extension needed) Locate the Schematic file in your WorldEdit/schematics directory. It should have the name you gave it plus the .schematic extension. ...


1

The structure_void block best matches the description for what you want. It is invisible and walk-through, though it does show a small black outline when hovered over: You can give yourself this block with: /give @p structure_void As an alternative, tripwire is an almost invisible block: It can be placed with string.


1

its possible that file doesnt work and recommend downloading a mod version of it if it doesn't have one then i would download the older version as colorfusion said


1

I'm assuming that the name of the file was PandaCraft.schematic. The way to find it is to hold down the Windows key, and press R. In the dialogue box, type C:\. When the window pops up, in the search bar, located in the top right hand corner, search PandaCraft.schematic. The search process may take a few minutes, depending on the size and availability of ...


1

After digging into the source for MCE and also source for some of SethBling's filters I managed to whip up some code. The following functions assume a global object named levelOBJ which is set to the incoming level object in your perform() function. This way you don't have to keep passing level or box. # Just so I don't have to keep doing the math ...


1

I was having the same problem, but I finally figured it out! Not sure if this is the case with all filters or not (I'm very new to Minecraft and brand new to MCEdit), but at least in the case of the "find bed" filter, the next is not outputted in MCEdit, but rather in a Command Prompt window. For me, it blended in because I already had a couple command ...


1

I had the same problem. Filters were installed in the correct location, but the Filters, Fill And Replace, and the Clone buttons were all RED. Selecting the area and then clicking on Filters pops up an error box that says "Disable Error Notification" with an empty check box and an "Ok" button. It turns out that while you can select chunks in the "overhead ...


Only top voted, non community-wiki answers of a minimum length are eligible