Place a boat in its path as it chases you, and get it to enter the boat - caught like that it's unable to chase you. At this point you could try slashing it with anything, but that will lead to considerable wear of the good equipment. Using a piston to push a block into its head instead, will quickly suffocate the zombie and finish it off.
An alternative is ...
Not only can you shift+click one stack of items, but you can shift and double-click to obtain all the stacks of that same item.
Edit: I didn't realize you also asked to equip things. If you have any armor in your chest, you can shift+click to get it into your inventory, then right click (if it is in your hotbar) and you will equip the armor if you are ...
Yes. The wiki has an in-depth article on the mechanics, but the very essence is that bookshelves placed within a 5x5 ring centered on the table, on the same level as the table and 1 level above contribute to the enchant level. Up to 15 bookshelves matter. Their distribution within that ring doesn't matter; what matters is that there's nothing between them ...
The color of wool a disco sheep will drop is unaffected by its rainbow coloring. Instead, it will drop wool of its original color before the rainbow effect was added.
When shearing a jeb_ sheep, you will get the same wool as its color before it became jeb_. If it was blue before you turned it into jeb_, for example, ...
You can trap the zombie, and then use a falling anvil to inflict quite a bit of damage. You can then finish it off with something that has sharpness or flame, or even a decent bow. You can then repair the armor. Once you have it trapped, it's just a question of how to finish it off.
What your command is trying to do is replace the nearest player whose player name is tnt's mainhand slot. Because your Minecraft username isn't tnt, it is not finding you.
Unfortunately, it isn't possible to detect an item in a specific item slot in Minecraft Bedrock. You can, however, run /clear @p tnt -1 1 to clear a TNT from a player, and test whether it ...
This is an interesting question, but I'm afraid you'll find the answer a bit underwhelming.
After the contents of win.txt are loaded there is some processing done in the code:
Each occurrence of PLAYERNAME is replaced by the actual name of the player
Each occurrence of §f§k§a§b is replaced by §f§kXXXX (literal Latin Capital Letter X characters) where the ...
Command blocks follow the same rules as other blocks, in that they will stop running if the chunk they are located in is unloaded.
This question asked something similar. One solution that was suggested there, by @MBraedley:
The chunks surrounding the world spawn are always loaded, so this is the best place to put command blocks that you always want to run. ...
In the Nether, the volume containing blocks is 16 * 16 * 128 = 32768. Depending on location, some chunks will be nearly full, others will have open space from lava lake to near the ceiling, so like 25% filled. You can ballpark this as half of this volume is Netherrack. So, roughly 16,000 blocks.
Unless you have actually seen the villagers use the buttons for you iron door I highly doubt that they opened them themselves.
So there are a few resons why you might be actually facing this problem:
There is a spot where the villagers can hop into your farm. Those can be tricky to find, especially if you build fancy "natural" looking borders ...
I think you're misunderstanding the objective of the achievement. This is the achievement:
Overkill: Deal nine hearts of damage in a single hit.
This means that in a single swipe of your sword, or a punch of your fist, you need to be able to deal nine hearts or more damage to an entity you're attacking. This is accomplished through enchantments and/or ...
Java Edition and Bedrock Edition do not have native crossplay. However, you can use a proxy like Geyser to connect to a Java server from a Bedrock Edition client. You will need to run a standalone JE server.
Download the server software from Mojang's official page, put it in its own folder, and run the downloaded .jar file. You can copy the folder of your ...
There are two ways you could do this. The first is to just summon the entity at the correct place, as everyone else has been telling you (I will use a sheep for the remainder of this)
/summon sheep 23 24 25
/summon sheep ~ ~ ~
The other way you could do it is to take advantage of a shulker's auto-align feature. You can summon a shulker, it will ...
I think the easiest way around this is by having gamerules doKeepInventory and doImmediateRespawn set to true, and then a command block set your spawn where you are standing ex:
/execute at @p run spawnpoint @p ~ ~ ~
then another with
This should kill you, thus removing the arrows, but have no actual downsides.
Not sure if the writing for these ...
Please post a screenshot so we can understand your issue better. There are a few possibilities, mentioned by Sum1.
You are not lighting the portal with flint and steel.
You are leaving a gap in the portal or have an extra misplaced block.
The Nether is disabled in your world.
There is a flowing liquid obstructing it.
I believe in older Minecraft ...
While you can't directly repair them, you can do things such as
replaceitem entity @p slot.armor.head 0 diamond_helemt
but I'm afraid that's the closest you can get and that only really works if you know what they're wearing in the first place.
The number you're seeing is the entity's UUID, because entities only display the UUID on the scoreboard, not their custom names. Here's the correct way:
Remember how instead of a target selector, you can just type in a player name, like this?
tp ExpertCoder14 ~ ~ ~
You can also do that with the /scoreboard command, and you can even enter a player name even ...
Alas in bedrock command blocks do not stay loaded when you get too far away even if placed in the world spawn area. I tried it experimentally and the commands stop running if I get too far away. I however did find this post which says you can add up to 10 'ticking areas'. This works like a charm in bedrock! Will upvote the answers since the do look like they ...
Seems like some sort of bug, as Bedrock Edition has been known to cause strange and glitchy ender dragon behavior, such as an instance where a dragon was able to spawn without needing to revive it because someone went through an end gateway, or an instance where multiple dragons respawned at the same time, so I wouldn't be surprised if this situation is ...
Rays Works has an excellent series about rare mobs. Here is his latest video on the new rarest mob:
It happens to be a strider riding a strider, riding a strider, etc. with a final baby zombie piglin on top, with a Jack-O-Lantern head.
A seed can't be poop. It has to be a number. You can type in "poop", but when you load up the world, the letters translate into numbers.
Strongholds don't always have to be located under villages. They can be found pretty much anywhere, under the ground, or ocean. But you do have a greater chance for a stronghold to be located under a village.
If you write down the code on a google doc or something and copy all of it with Ctrl+C then just do Ctrl+V into every command block placed. It’s a lot faster instead of typing the same code in every block.