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The documentation that I have been able to find on this is incomplete and unclear. But it appears that for a resource pack on Minecraft Bedrock to show up, at least on Android, there must be a manifest.json file in resource_packs/<name> and in the folder under textures/painting there must be a single kz.png file of a special format. There is a "...


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This would be possible in Java Edition, using clever modification of the /execute command. Unfortunately, /execute does not support this in Bedrock Edition, as commands are very limited. Here is a command that would work in Java Edition: execute as @a # For each player, at @s # start at their feet. ...


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Unfortunately, there isn't a very efficient way to do this. However, these videos may help: - Insane piston extenders, by Mumbo Jumbo - Infinite piston extender, by Tsskyx


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Detecting whether a player has an item in their inventory You can use the /clear command: /clear <player> <item> <data> 0 The 0 specifies the maximum number of items to clear (so none will be cleared in this command). If the player has at least 1 <item> in their inventory (with the data value <data>), the command will output a ...


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You can use /clear<player> netherite_sword -1 0. The -1 matches all data values* and the 0 specifies the maximum number of items to clear (so none will be cleared). If the player has at least 1 netherite sword in their inventory, the command will output a success. The success can be detected using a chain command block. Put the /clear any command block ...


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Since you're using Bedrock Edition, you may have logged into a Microsoft Account/Xbox Live account when your son first started playing. Are you still logged in? If you aren't, try logging back in. If you have saved your worlds to Xbox Live, then when you log back in, the worlds might sync back to your device. (Source) If that doesn't work, someone managed to ...


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Tag the random player. /tag @r add RandomSelection Note, your tag name should not contain spaces! Give them the effects and item by targeting the player with the tag. /effect @a[tag=RandomSelection] fire_resistance /give @a[tag=RandomSelection] stone Remove the tag. /tag @a[tag=RandomSelection] remove RandomSelection


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So is this limit true? According to a thread on GameFAQs: Playsaver: My save data totals to 2GB. I've only got three different worlds saved. sonicking917: I think it's automatically 2GB set aside for saves, rather than the save getting larger. I only have one world and it's 2GB. So we can tell that Minecraft creates a 2 GB save file, where it saves ...


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/playsound ambient.cave @p or /playsound ambience.cave @p (I forget which one)


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I understand that what you want is to transfer a world from your friend's console to your console. I'm guessing your friend has a Realm. If you want to play multiplayer with your friends, but you want to control the world, then this world has to be reuploaded into your own Realm. Or you could start an LAN server and port forward it, instructions which can be ...


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You could try to set up an auto-smelter (one without hoppers to take things out of the furnace so you could pick up the smelted items to get exp. points) and equip your mending item while taking the smelted items out of the furnace, and over time the exp. will increase your mending item's durability. Since as long as you are holding the item with mending ...


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I managed to get a netherite sword with the highest of every enchantment on a realm; Unbreaking 3, Looting 3, Sweeping Edge 3, Sharpness 5, Fire Aspect 2, Knockback 2, Mending. The trick is to forge 3 swords with a third of the enchantments, and then forge them all together. From experimentation, you can combine about 4-6 times before you run out of chances ...


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How to Strictly Detect Number Returned by Target Selector This would be possible in Java Edition 1.13+, by storing the number in a scoreboard value and testing it for a specific number. But in Bedrock Edition, so far, I only can test for presence or absence, not a specific number. Commands in Bedrock Edition are quite limited. One way I could think of is ...


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I'm late to the party, but try this: title @a title @p has won the game! you can replace @p with whatever you want, like a tag or something similar.


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There is a single island in the Overworld; the ocean stretches out on all sides of it. You can't really watch which direction the clouds are moving, because they move too slow to make out while swimming, and you'll drown if you try to watch them from the bottom of the ocean long enough. Even if you could tell which direction they were moving, this wouldn't ...


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tl;dr - No. In Bedrock, unlike Java Edition, skins are a little messy; there's several types of skins available; Regular Skins If you used an imported skin, you can find them in [Data Root]\minecraftpe\custom.png of your internal storage. On: Windows 10, this is: %localappdata%\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe\LocalState\games\com.mojang\ ...


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I'll try to estimate the essentials (not just bare necessities by expert players but good practices by casuals) - by rough time they take per person. This will be the time taken at leisurely pace (aiming at sure-fire, safe, confident killing of the dragon as Mojang intended, as opposed to speedrunning it or abusing mechanics like exploding beds.) Adding up ...


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The absorption hearts was actually a temporary fix for a much worse bug where blazes would deal insane damage, sometimes even killing you in one hit, even with armour and fire resistance! You can read more about it in this bug track report.


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Run the following two commands in order: /fill x y z x y z your_block_here /setblock x y z x y z air destroy It's just the commands from Bilal Khalid's answer, except typed in the chat. All commands work in both command blocks AND in the chat. If you want it all in one command, it may not be possible. Sorry.


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Here is the problem with your command. Let's say you run the command while facing the solid green line shown on the page. On a computer, that's where your crosshairs are (so the green line represents the line segment between your head and your crosshairs) Now, when facing straight, and not up or down, the crooked lines would align with the axes shown in the ...


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Use a scoreboard objective that tracks the time since the player last died. /scoreboard players add deathTime time_since_death Then run, in a repeating command block: /give @a[scores={deathTime=1}] wooden_sword


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The problem might be you already have a villager spawned somewhere but you don't know it. At any time, there can be only one wandering trader naturally spawned in loaded chunks. After 24000 ticks (20 real-life minutes, or 1 Minecraft day) have passed since the world is created, the game attempts to spawn a wandering trader.[note 1] If there are no wandering ...


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PC/XBOX ONE: https://www.microsoft.com/en-us/DigitalGiftGames MAC: https://www.amazon.com/dp/B010KYDNDG/ref=cm_sw_r_cp_awdb_t1_B-36EbMK6DTA2 Note PS4 games cannot be gifted directly, you can only buy gift cards for PSN cash PS4: https://www.playstation.com/en-us/explore/playstationnetwork/psn-cards/


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Sad news... the cross-play option is only available on the Xbox One, Mobile, Nintendo Switch and Windows 10 PCs, because they are the only devices which can run Bedrock Edition Minecraft. The Xbox 360 is not included. However, if you do want to cross-play on a 360, it must be done via Minecraft Realms. Source: Windows 10 and Xbox 360 Minecraft Crossplay?


3

Here are the problems with your command: Redstone is not a valid block ID. The correct ID is redstone_wire. Decimals don't matter in your command. Using /setblock 716 14.5 -247 redstone_wire is the same as writing /setblock 716 14 -247 redstone. The command rounds your number down.


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The "Redstone" needs to be lowercase. I don't remember if it's not "redstone" do "redstone_dust"


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Remember, there are always commands. The command to spawn a cow is: /summon Cow <coordinate x> <coordinate y> <coordinate z> In these marks <> write your coordinates as specified.


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Every time instead of saving and quitting I just close the game so it loads everything that happens. This includes the mobs and deaths so that could be part of your problem. When this happens I make sure I know my location Just in case. One another thing you could do is build a box around you to stand in. I hope this helps :)


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Use this command /execute store result score players playerCount if entity @e[type=player,scores={deaths=0..0}] what this will do is store the amount of players in a scoreboard. Make sure to add playerCount as a scoreboard


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Pillagers are hostile mobs that set out killing villagers. As such, defeating a raid is directly saving the villagers, and thus a hero of the village effect is activated, giving cheaper trades for any village while it lasts Level I Hero of the Village decreases the cost of the first item in a trade by 30%; each additional level decreases the price by an ...


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It makes villagers in the village give you better trades because you successfully defended them from a raid.


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You can use the special can_place_on and can_destroy tags for MCBE. /give @s minecraft:diamond_pickaxe 1 0 {"minecraft:can_destroy":{"blocks":["bedrock"]}} but there's still a problem, because bedrock can't be broken, because that's the whole point, it's a barrier to stop you falling into the void! So even with a can_destroy tag for bedrock, you can swing ...


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You'd need to enable cheats on your world via the world options before you join the world, once you do that you'll have the permissions to type commands in chat.


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In Hard difficultly there's a chance that when a zombie spawns it'll be one that could pick up items or can change its armor slots (zombies that already spawn with armor or iron tools aren't guaranteed to be this type of zombie). You'd drop the item or armor on the ground that you want the zombie to equip, and if the given item is better than the current ...


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If you want to drop a block in a specific place; get two command blocks, one impulse and the other chain. Write the fill command in the impulse command block, and, in the chain command block, write fill (location) air 0 destroy. Be sure to chain the commands correctly like this: Image from: here I hope this helps.


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Try to crouch and push the villager into the correct spot, then he shouldn't move inside the trapdoor again. If you still can't place the workstation then place it while still in the capsule and use a pearl to get out. Hope this helps!


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/execute is not what you are looking for. Even in Java Edition, you can only run one command with it. You can consider creating a command chain. Please consider visiting this post for info on how you can create a command chain. With a command chain, all the commands that are part of it will execute at the same time, but in order. I hope that this will ...


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Having a custom player head is a Java Edition-exclusive feature. There is no way to get a custom player head in Bedrock Edition. If you were to be able to do this, it would require the editing of NBT tags, which is impossible in Bedrock Edition.


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Using the /testforblock command by itself doesn't do anything. You need to create a command chain with the /testforblock command for it to have a result. Here is how to create a command chain. You need to have 1 chain command block after the 1st command block (the one with the /testforblock.) This command block needs to be set to conditional mode. This ...


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The first question to ask is, what console or computer and what version you are playing on. On PC, you can use a trapdoor to get into swimming or Elytra form and go through one gap spaces. I believe if you are on PC and have 1.14 or after you can do that. My ideal idea is to make sure not to get a nitwit, and trap a few villagers under your one gap spaces by ...


2

You need to use ~ instead of an ^. Based on the engine of Minecraft, it seems like Minecraft cannot create diagonal walls using commands, so it "freaks out" and makes a solid block that is ~10 blocks long diagonally. This means that you should use ~, rather than ^. So, the command should be this: /fill ~ ~ ~ ~ ~20 ~10 stone In the case you were wondering, ...


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To test a fake player's score, use /scoreboard players test instead of /testfor. /scoreboard players test Blue Score 10 10 The first 10 is the min, the 2nd 10 is the max.


-1

I had this happen once as well, if your world doesn't have cheats enabled, there isn't much you can do. It is never a good idea to carry all of your iron on you at once, especially not on PE as the worlds tend to be pretty glitchy. However, Iron and Wool aren't that rare in a Minecraft world. Just find more stuff, and move on. It may seem frustrating as ...


4

you can use/fill (corner one) (corner two) air replace oak_log this will change all the oak logs into air blocks in the chosen area, you can also do as many have suggested and also use /gamerule randomtickspeed 100 I hope this can help you!


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I just tested this and it works (burnt down an ecosystem) Go into settings to set random tick speed to 4096 Next, get flint and steel (assuming it can't burn down) Then Go HAM! Spam click everywhere Hopefully, that helped.


3

Type /gamerule randomTickSpeed 1000 in the chat and press ENTER. Break the wood blocks of the trees. The leaves will automatically disappear. There is no faster solution without using mods, add-ons, or plug-ins. /replaceitem is used for different purposes other than manipulating blocks in your world.


3

PE was never a branch of JE - it was a complete rewrite from scratch in different language, for different platforms, and initially vastly simplified in relation to JE - it was meant to run on definitely underpowered at the time smartphones. It was really bare-bones, probably simpler than Minecraft from times of Alpha. JE from the beginning had the benefit ...


1

Adding on to @Hari5000's answer, you could mob-proof the area around your base, by putting carpets or slabs surrounding the home. That way, pillagers and other mobs won't spawn around your base, though the area beyond the mob-proof area may spawn patrols or other hostile mobs.


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