First tip is actually the screws.
Article from IGN on Wiimote disassembly
The screws are suppose to be triwings (Y shaped), and one needs a special screwdriver for them. The fact that they are using standard Philips screws seems to indicate a counterfeit.
It's definitely not an official Nintendo remote, unless there's a regional manufacturing difference I'm unaware of.
There's no Wii logo!
Do a Google image search for "wii remote" and look at the bottom.
It is not "counterfeit". If it were, it would have the Wii logo.
All evidence suggests...
It's most definitely a counterfeit (or an unlicensed generic brand)
First tip is actually the screws (see this article from IGN on Wiimote disassembly: The screws are suppose to be Y shaped, and you were suppose to need a special screw driver for them. The fact that they are using standard Philips screws seems to ...
From the Wii start screen select the Wii button in the bottom left of the screen to open up Wii menu:
On the Wii menu select Wii Settings to open up System Settings:
Press the blue arrow on the right twice to get to System Settings 3:
Select "Format Wii System Memory".
I first emailed Disney Interactive Support, who pointed me towards the developers of the game:
Unfortunately, we here at Disney Interactive Support do not have any insight on the details of the game's development, such as who was involved in music composition. With this said, we encourage you to contact the Development Team for the game, Behavior ...
The original Wii supports GameCube games on disc, and has GameCube controller ports hidden under a plastic door.
Wii Family Edition
There is an "updated" Wii that goes by "Wii Family Edition" on the retail box. It is identical in many ways to the old style Wii, down to the form factor. However, it does not support GameCube discs or ...
Figured it out. It was actually in the manual. (who would have thought to look there?) ;-)
You hit + (start) to bring up your inventory, then ↑ and - (select) at the same time. All on the first controller. Done!
There is no difference except for the colour.
I'm not familiar with the actual prices, but one thing to pay attention to is whether or not you're looking at a normal Wii Remote or the Wii Remote Plus that includes the MotionPlus sensor. If that's not it, then the price difference you're seeing is simply due to the "novelty" of the black controller.
The red and orange lights indicate whether the Wii is connected to the Nintendo Network or not. If the light is red, it means your Wii isn't connected and won't get mail, updates, etc. until you start it again, while the orange light means it is connected.
I'm fairly sure from my view on this, that it would be illegal in most countries, as you are not the legal owner of the content to begin with. It does sound morally right to delete it and then buy it if you like it, but at the same time it's not legal. There are some solutions for it though:
Rent it. There are still video stores out there that will rent a ...
I am not sure how reliable is this source, but here it is:
My son was really excited to get this game last Friday. Unfortunately,
his enjoyment has been tempered by the extreme bugginess of the
release. Since he made it to the 6th year, the game has crashed
constantly. We finally called customer service this morning and were
informed that it has ...
Here are a few things you can do, to improve the speed on Dolphin: (Source: Dolphin Wiki Performance Guide)
Enable Dual Core checked. Usually enabled by default, improves performance on multi-core systems.
Enable Idle Skipping checked. Usually enabled by default.
JIT Recompiler (enabled by default) or JITIL experimental recompiler.
The original Wii controller contains just an accelerometer, so it is only able to capture simple movements, like up/down. Wii MotionPlus contains a gyroscope that captures more complicated movement. From Wikipedia:
The [Wii MotionPlus] incorporates a dual-axis tuning fork gyroscope, and a single-axis gyroscope which can determine rotational motion. The ...
You require the physical Wii and an SD card to move everything over. Note that this is a "move", not a "copy"; everything that gets put on the Wii U will be deleted from the Wii.
Important! You will need to have both the Wii U and Wii on hand to perform a system transfer.
3. If I transfer my games from Wii to Wii U, can I keep the games on ...
You can't wipe your Wii without wiping the VC games, and they can't download them without having full access to your Wii Shop account and any credit card information it stores.
You can't sell a Wii with VC installed without handing the buyer considerable amounts of personal and financial information.
It's also, aside from that, against the licensing of VC ...
Just to make things clear: there is no such a thing as a "Wii U Balance Board"; there has only ever been one model of the Balance Board. The one you get in the Wii Fit U console bundle is actually the same board that was sold with the original Wii Fit. Some online retailers may erroneously call it "Wii U Balance Board", while it's actually "Wii Balance Board"...
Commonly with virtual console games, you can hit the center button (Wii menu?), and exit the game. This will automatically save the state of the game. Next time the game loads you'll begin at that spot; however, after reloading once the save state is no longer available -- resetting the system won't allow you to resume from that state again.
If you look at a official wiimote it will say Nintendo on each of the plastic case parts. It may be due to the quality of your photos but I do not see the brand name anywhere on it. This absence of the word Nintendo marks it as a counterfeit immediately. It may still function correctly but it is not an official wiimote.
Check your local public library. More and more libraries these days are offering games for checkout. And it's probably free as long as you return it on time. Some libraries may require a deposit to borrow games/systems.
There are two parts to the game's progress. There's the story progress, which is stored in the game's save file, and there's character progress. Starting one over would not affect the other.
To start the game from scratch, you can either:
a. Choose a different save slot upon starting the game (I know the PS3 version allows three save slots, but I don't know ...
Yes, but note that both games require the Nunchuck attachment as well.
Twilight Princess requires any kind of Remote, and a Nunchuck attachment.
Skyward Sword requires a Remote, MotionPlus, and a Nunchuck attachment.
There are two versions of the original Remote (or "Wiimote"):
The original Remote has more limited motion ...
Remember, the answer is based on this official guideline by Nintendo. Basically, you go to the third page of settings of your Wii and then select 'Format Wii System Memory'. Then press 'Format' and TA-DA! Warm note: after you reset it all the data will POOF gone. You can't restore it.
The Wii Remote itself contains an accelerometer, that can detect acceleration on the x-, y-, and z-axes. The WiiMotion Plus adds a gyroscope, that allows for the remote to detect rotation (which would not be considered movement to the accelerometer), and linear movement. Essentially, it makes the Wii Remote more accurate and allows games to better mimic what ...
I have the problem myself and only have seen it in Skyward Sword, none of my other games show graphical issues. Some digging online shows it to be a hardware issue--your Wii's GPU is a bit fried. Not enough to ruin the graphics in other games, but since Zelda runs a more advanced graphical engine and pushes the Wii harder with depth of field effects it ...
Ending Blow – When enemy is on the ground, target with Z, then attack with A
Shield Attack – Target enemy with Z, then move nunchuk sharply forward.
Back Slice – Target enemy with Z, hold ← or → on the nunchuk and press A to dodge. Hit A again to roll, then swing the Wiimote to attack.
Helm Splitter – Perform a shield attack, then hit A.
To re-enable the menu, hold down B on the GameCube controller when starting the game. This should work for all GameCube titles supporting progressive scan.
The Wii settings will not be used, since not all games support progressive scan - hence, it cannot default to this.