Yes, using a technique called Fade Extension.
1. How to do it.
There should be at least one high-level Techforcer in the group. This person is going to be the damage tank, so they should have ICTV Basic and Bulletproof Aced. To accomplish this, they'll need to be at least level 82.
Around the middle of the first (lowest intensity) assault, the tank ...
Above is an image of the meth lab and where the specific ingredients are placed when cooking. Note that Mu = Muriatic Acid, Cs = Caustic Soda and Hcl = Hydrogen Chloride. (Image source: PAYDAY wiki, "Rats")
In multiplayer, the required ingredient is synchronized across all players, but the dialog from Bain is not.
Be careful not to grab ...
Here is a guide on how to complete the Bank Heist map without setting off any alarms. I have included a video demonstrating how the execute the plan but remember that each game has a variety of randomised elements which means you have to adapt the plan to your particular spawn.
This depends, the Bank Heist level is used for the following ...
On the second day in Big Oil, there are 3 hints that can be found on the map.
The first hint is on the computers in the lab, one of the computers will have an inequality symbol (≤, ≥, <, or >) and a value in PSI. You must take that number and multiply it by 0.07 (approximate, accuracy really doesn't matter too much). This will give you the reading to ...
Others explained how this trick works; but you also asked why it works.
The reason it works is that most of the client computations are done client-side in Payday 2 (this, along with the ridiculous ease of modding the engine, are also the reason hacks are so prevalent in this game).
So, when one person picks up the card, their computer tells the server "...
You can destroy lots of stuff:
Mall's black and white signs
Glass shelves in some of the stores
Wine bottles in the wine store
Vases and poteries at the antique store
Sport car's windows in the showroom
Shoe box stacks (tip: directly shoot the top of the stack)
Computers and headphones at the Pear store
Apparently, you get back all of your skill points and 50% of the cash spent. From this guide:
If you want to respec your skill points, you can either respec a certain
tree (not branch) or just all four trees if you would like. The number of cash
shown at the respec button is not what you have to pay but what you
will get back for respecing. The ...
I've compiled a list of what appear to be some unadvertised interactions. For all intents and purposes I'm defining unadvertised interactions & information as information that isn't regularly broadcast possibly resulting in the missing of helpful information.
Doorknobs - As mentioned in the question, more information can be found here.
Escape Van - Some ...
There are 3 different ingredients: caustic soda, muriatic acid and hydrogen chloride. The order of which to use will be provided by Bain (your handler). Note that the information he gives initially can be wrong, so wait until he confirms that he is sure.
Each ingredient is placed on different parts/equipment in the lab, simply hover over different part of ...
The only ways to open a safe deposit box are
picking the lock (can be made faster with Lockpicking Expert from Ghost)
using the saw.
It is worth noting that the saw is a lot quicker, but also a lot noisier.
You cannot open the safe deposit boxes with C4. There is no icon for it and the icon is required to place C4.
Let's find out. For SCIENCE!
To do this, I noted my initial cash:
Then, I killed 3 civilians, each with a cleaner cost of $3,000, and quit the mission.
Here is my final balance after that:
In conclusion, cleaner costs are deducted at the time of civilian death, not at the time of mission end. Therefore, it is not a good idea to kill all the civilians ...
The Car Showroom is the most valuable store.
After that are the following stores in an unknown order:
The "Windows" number in the table below indicates how many windows I needed to break after tossing a grenade into each of those stores to reach $50,000. I tested all stores, but did not include results in ...
The drill only gains the bonuses of the person who started it. If your teammates start the drill, but they are lacking one or more drill-related skills which you possess, the drill will show up with a blue outline. You'll then be able to interact with it to add those bonuses. The drill will then have all of the benefits of your skills.
It's worth mentioning ...
Here is a guide on how to complete the Framing Frame heist stealthily. I have included videos of each day demonstrating how the execute the plans but remember that each game has a variety of randomised elements which means you have to adapt the plan to your particular spawn.
The Elephant wants you to frame a senator, you're going to ...
Here is a guide on how to complete Big Oil: Day One without setting off any alarms. Like stealthing any other mission in Payday 2, the key ingredients are patience and precision. If you get sloppy for even a second during this mission (both day one and day two) you will set off an alarm.
You arrive at a house controlled by the Overkill ...
There is actually a chance that the vault will be open when you start the heist. In this instance, you do not need any keycards to get into the vault and can just begin the heist.
If the vault is closed, you will need two key cards to get into it. These key cards can spawn in any of the following places:
The street in front of the bank
The carpark behind ...
The value not in brackets is the damage for a single strike with that melee weapon. The value in brackets is the damage of a "fully charged" strike with the same weapon (you can hold down the melee button to "charge" a strike with certain weapons). You can see the charge time below the knockdown damage.
It is possible to dupe the keycard if you get every player to pick up the keycard at the same time on the in-game timer. That way it will appear in every player's inventory. If someone tells you "1:20" you need to watch the timer, and as it turns 1:20 you pick up the keycard. It's kind of an exploit but won't get you banned or anything.
This also works ...
So far, from what I could read online (in this guide and on the wikia, among other sources):
The pay grade for a mission indicates how much cash players can expect to get out of a mission -- source.
Also this thread suggests it can go up to 10 stars.
The dayly income rate is a cash reward with a multiplier ...
It's a % chance but you can have multiple attempts at dominating an enemy. The following factors seem to come into play when trying to dominate somebody:
The level and type of enemy
The number of enemies around at the time (large groups seem to just ignore you, while a guard by themselves will back down easier)
The guard/police officers alert state (they're ...
Enemies will duck and either hit the ground or try to move out of the way while being suppressed, during which time they won't do much firing back at you or your team. Certain enemies are more susceptible to being suppressed - pretty much anything "non special" below the FBI guys in full armour - these guys and specials will generally keep charging at you ...
No. 3 detection risk seems to be a hard limit. Even with maximized concealment (fully modded Mosconi 12G, modded Compact-5, and Two-Piece suit) and the Ghost perks, your detection risk still comes out to 3.
"Cega nema, ne mose se ni uzeti" is a Croatian proverb. It means, "Nothing ventured, nothing gained."
"Željezo se kuje dok je vruće" means, "Forge (or Strike) while the iron is hot."
As for the reason behind the achievements, the only ones who know that at the moment are the developers themselves. I've asked them about it, and will update ...