Found it on:
Here are the steps in the guide.
You need the following: MyMcConverter, PSV Exporter, PS2 Save Builder (the blog provides links to these).
Download/have PS3 saves (i.e. .psv format)
Unzip that download to a directory
Use PSVExporter and "Open" one of the .psv files from ...
The current version of PCSX2 (1.0.0) can save Savestates. Following the wiki, you can create a savestate by pressing F1 and load a savestate by pressing F3. To switch between the slots, you can use F2 or Shift + F2.
Second @EmSixTeen's answer re: uLaunchELF. You say you don't want to mod ... I don't think you'll be able to do this without some kind of modding. You might look into FreeMCB and OPL, they are handy 'softmodding' tools that install a mod on your memory card - so, no dealing with mod chips, at least. You'll probably need something like a GameShark / ...
I recently got a PC rig capable of entry-level VR, so I assumed I'd be able to play PS2 emulated games easily enough. Boy was I wrong, Shadow of the Colossus (the only game worth playing in my book ;-) ran up to 70-80% performance, and dipped down to 10-50% performance when I looked at high-poly regions, depending on the graphics settings I chose. (On ...
My instinct is no. I did a little checking, and since the PCSX2 save state file is just a renamed zip file, it's easy enough to look at. The file you're missing in the slot 8 file is just four bytes, 00 00 0B 9A to be specific. You could create that file and name it appropriately to see if that helps.
As for the fully corrupted one, if your hack to load ...
Edit: Now that I've actually used reading comprehension.
Word of Warning:
This process is almost entirely based on both how emulators work, and how memory is used. I've not actually worked with memory editing with emulators, so there may be some twists and caveats I'm unaware of.
Wall o' Text:
The main problem here, is that static pointers, and other ...
Apparently there was something wrong with the emulator.
I installed another version of PCSX2 and I noticed that the original version wasn't showing cutscenes. The new version is showing cutscenes, and after the problematic part in the question, there was a cutscene which wasn't being reproduced. This is probably what was causing the glitch.