Apparently, there is at least one offshoot of Visual Boy Advance (though I've only located the one) which allows for emulation of the GBA Link Cable, and I'm assuming that running two instances of the program and connecting to localhost would provide you with local trade functionality.
Note: I'm skimming over a lot of the background info in order to bring you information relevant to the question at hand, but please don't hesitate to ask for clarification where necessary.
First, there's some definitions I need to cover:
Stats: These are the values you see on your Pokemon for HP, Attack, Defense etc. They are calculated using a formula ...
In order to answer this question, I've conducted a little experiment using my trusty emulator, a Pokemon Sapphire ROM, and some Gameshark action replay V2 codes. For more information about how to use these codes, read this document over at GameFAQs.
The experiment is set up as follows. Suppose we have a level 99 Mew with a neutral nature and 100 EVs in ...
You have a couple of options that can happen:
If you have less than 6 Pokemon in your party, any captured Pokemon will automatically be added into your party.
If you have 6 Pokemon in your party, any captured Pokemon will be transferred to your PC. You can access your PC at any Pokemon Center.
If the Pokemon is automatically added to your party, you will ...
It's a change from SRAM (Static Random Access Memory) to FRAM (Ferroelectric RAM), EEPROM (Electrically Erasable Programmable Read-Only Memory), or other non-volatile memory (keeps its data even when it's not powered).
SRAM requires an active electric current to keep its memory active (called volatile memory). However, FRAM, NAND, and EEPROM memory are ...
You can't, for the exact reasons you stated.
While it would be possible if one of the ingame traders was willing to trade one, according to the Bulbapedia ingame trade list there is no such trader.
There is actually a special emulator you can use to trade between games called VBALink (and is based off of Visual Boy Advanced). If you had another game, you could trade between copies and get all of the Pokemon.
An alternate is to use cheats to "encounter" them in the wild, which most all emulators provide built in.
You have to get a certain emulator (I think it's a plug-in I'm not sure) called VBALink. You can find it here: http://www.vbalink.info/
You can then link up 2 running VGB emulators. You can also follow this video closely if you have any questions:
The first link basically allows you to virtually link up 2 gameboys together. ...
Looking at http://www.serebii.net/xy/unobtainable.shtml, there are 27 Pokemon from Generation 3 that are listed as "Unobtainable" in X and Y. However, you can obtain a number of these through previous games.
If you own HG/SS, you can use the Pokewalker and the "Hoenn Starter" gift to get a majority of those 27 missing pokemon. You can catch Latias, Latios, ...
It's very nearly impossible to get caught in a never-ending loop, due to the move Struggle, which is the move your Pokemon uses when it can't use any other move.
You can still win this battle, but it will take some planning:
There are a few things that can happen here.
Firstly, if you have Ether or Elixir (or the Max Ether/Elixir), you can restore some of ...
As far as I'm aware, there's no hard absolute data for this (at least, not for gen 1 and gen 3). That said, there have been some people trying to figure things out and the following is generally accepted as "true" by many players:
All the slot machines have their odds randomly generated each play. As such, there is no single slot machine ...
Yes, it doesn't really matter how a pokemon is levelled up, it will gain the same stats.
EV training will make a difference depending on which pokemon you fight, and there are plenty of other posts on here that explain EV training, but otherwise your pokemon will have the same total stats whether they level up by either your fast or slow methods.
Sunny Day (and other weather-related moves) affect the whole field, and it doesn't matter who uses the move (or whether the harsh sunlight is brought on by Sunny Day or the Drought ability).
Any stat changes in a battle are not shown when viewing a pokemon's stats summary. Are you expecting the number to go from 39 to 78? Because it won't.
Try fighting ...
If you haven't beaten Wattson of the Mauville City Gym yet, therein lies the problem. Hidden Machines tend to require that you beat a specific gym before the moves can be used outside of battle, often to get at hidden item balls, or to clear a path forward. It is primarily used in order to keep the player from doing things out of sequence; you cannot proceed ...
Couple of things I would like to clarify, which I guess could be called more of an addition to Pyritie's answer since the question was tagged to address Pokémon from not just one generation.
I'm playing Pokemon FireRed, and I want to get a Nidoran from an egg. This little Nidoran will be level 5.
Note that this happens in FireRed/LeafGreen and games ...
The Thunder Stone is one of a group of items known as Evolutionary Stones. Using one on a certain type of Pokémon will cause it to evolve. In Generation 3, the Thunder Stone can be used with the following Pokémon:
Pikachu, evolving into Raichu
Eevee, evolving into Jolteon
Starting in Generation 5, it can also be used to evolve Eelektrik into Eelektross.
Most evolution requirements aren't revealed in-game.
I have played through Gen 3 many times, it being the first pokemon game I had and it also working on an emulator on my laptop.
In regards to the beauty stat, it is never mentioned in game as to the requirements for evolution, and Prism scale wasnt introduced until Gen 5 (as there wasn't a 'beauty' stat ...
In competitive Pokémon, the value of Memento is in providing virtually any Pokémon with a free turn of set up, especially fragile Pokémon who would otherwise be at risk of taking a strong hit.
After using Memento, the next Pokémon will be switched in at the start of a new turn, instead of switching into an opponent's move. With the opponent's offensive ...
Reduces wild Pokémon encounter rate by 50%.
Increases wild Pokémon encounter rate by 50%.
According to Bulbapedia.
Regarding the duration, there's a controversy about their effects.
As different people on GameFaqs suggests here, here and here:
White and Black Flutes should only work for one step each time they are ...
In Ruby, Sapphire, and Emerald, there is no way to fight any legendary Pokémon again if you either defeat or run from them; they will disappear from the world and you will not have another chance.
For this reason it's generally advisable to save your game before fighting any legendary Pokémon. Some later generation games have included second-chance methods ...
The fastest way to level up is simply to fight Pokémon that you can defeat easily, so it depends entirely on your party composition and where you are in the story. Keep in mind type advantages if you're trying to train a weak Pokémon, or, if it's a very weak Pokémon that won't be able to defeat wild Pokémon at your point in the story, you can follow two ...
Any Pokemon that gains EXP from battle (either through holding Exp.Share, or being switched out) will gain Effort Value points for defeating that Pokemon, regardless of their actual contribution to the defeat of the enemy Pokemon.
For your Swablu (+macho brace) example: If you were fighting a wild Golbat for +2speed, and switched your leading Swablu out for ...
No there is no way for any version of the DS to make use of the multiplayer functions of any GameBoy Advance cartridge, the system lacks the physical capacity to use either link cables or the GBA wireless adapter.
That means you've probably captured a Shiny Pokemon!
Shiny Pokémon in the games may differ in color from their normal counterparts either very little or very much. Usually the former is the case, with some Pokémon, such as Glaceon or Pichu, having their Shiny form be only a few shades lighter or darker in color, although a majority of the Pokémon that ...
As for types, I have found this for Diamond and Pearl, so I don't know how much this has changed. Here is a list of pokemon types with few weaknesses (it does rely on some pokemon having the right abilities).
1.Dark & Ghost - Still Vulnerable to the move Foresight and Scrappy ability.
2.Electric with Levitate
3.Dark & Poison with ...