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15

This seems to be for the ps vita.


14

All PS3s are capable of playing PS1 games, whether they are on disc or downloaded from the PSN. Only some earlier fat PS3 models can play PS2 disc-based games. Recently though, Sony have begun adding "PS2 classics" to the PSN store, which are playable on all PS3s. They appear to be using a full software emulation to play these games. Presumably they have ...


12

The pocketstation is simply a special Playstation One memory card with a screen and a few buttons. A few select Playstation titles could send special data to the Pocketstation where you could play a game on the Pocketstation itself, independent of the Playstation, and sometimes send data back to the game for in-game rewards. A notable user of this system was ...


5

To run a game from a disk image in a supported format (.BIN, .ISO, .IMG, .CCD, .MDS, .PBP, .ECM), click on File -> Run ISO in the main program window and select the image. To run a disk image in an unsupported format, you will need to mount it with a separate program and configure ePSXe to use the virtual drive which the image is mounted to (Config -> Cdrom -...


4

Picking between PS1 and PS2 will ultimately come down to whatever it costs you to buy either, while the PS2 has some filters to make PS1 look smoother and load a bit faster, it won't make too much of a difference, in my opinion. PS1 Compatibility with PS2 is almost flawless, with the exception of some games. Looking over this compatibility list it looks like ...


4

This guide explains how to convert .MCR PSX memcard images to PS3 format. PSXGE can handle conversion between most popular PSX memcard image formats, including .GME to .MCR (the format you're looking for in PSXGE is .MC, just rename it to .MCR).


4

PS1 games are region locked, so you won't be able to play them on your PAL PS3. Sources: http://answers.yahoo.com/question/index?qid=20090515104048AA4nkOp http://www.eurogamer.net/forum_thread_posts.php?thread_id=140751


4

When I bought my PS2, all the official cards were sold out, so I bought a knock off one. I don't remember the brand, but it gave me nothing but problems, including the formatting issue you're having. I then bought a Sony card once I could find one, and it worked perfectly forever after. I suppose it could be an issue with your console, but my money is on ...


4

In short, yes, the controller is very different in Analogue mode. The first PSX games weren't programmed to account for the analogue input and the extra data would just mess with the game in unpredictable ways, because each time the PSX tried to read the controller data, the controller sent 6 bytes of data, instead of 2 bytes. You have to keep in mind the ...


3

Most, if not all, PSX games discs only have a single data track, which makes .cue files totally pointless for PSX game images. If your .cue files contain only the following, then you are free to delete them; if they contain more than a single track record, or the index is not 00:00:00, then you should keep them. FILE "whatever.bin" BINARY TRACK 01 MODE2/...


3

As long as the game is available for the Vita then it should be fine. I purchased Final Fantasy VII as a ps1 classic before the vita, and I'm able to play it on the vita. The thing is not all ps1 classics are one the vita, but most of them are, so if the classic you want to play includes the vita you can play it, even if it was purchased before the vita ...


3

PS2 of any version is compatible with all PS1 games (there are rare exceptions). Most probably it's just a technical problem with either disk and/or console itself. The PS2 is also known for it's disk error problem, quote: A class action lawsuit was filed against Sony Computer Entertainment America Inc. on July 16, 2002, in the Superior Court of ...


3

We had this issue when trying to stream old consoles on Twitch because our capture card only works for HDMI. We found that this composite to HDMI upconverter from Amazon worked well (after trying out several that did not). It comes with all the cables that you need, though it requires power to convert from native composite output to HDMI, so you will need ...


3

Not in-game no. The very first game was pretty barebones compared to what it is today. There's no move listing, gap listing, trick editing... nothing. You had to find out what the tricks were yourself (per skater) or refer to a guide.


3

Right click the psxfin executable, go to properties, go to compatibility, tick disable fullscreen optimizations. You're welcome, it was bothering me too!


3

.ecm is a file extension often used in emulation to save a bit of space. You need a tool to convert it back to a usable format. Something like ECM tools


3

The difference between an ISO file and a BIN is minor what the emulators are usually looking for is the CUE file and which provides CD track information. Many CDs contain multiple tracks and a CUE file will contain the track name, start time and duration. On the PS1, the first track was always data and music on the rest. Some games played the background ...


2

This post interests me as I've just started FFVII. PS One game on PS2 slim, with official PS One memory card. The answer is to get another official PS One memory card and keep the game saves separate. Be sure to format the card first to give it the best chance. And of course never remove it whilst saving (I am sure that you are not, but if the slots are ...


2

As mentioned by Jeff Mercado, there unfortunately isn't any way to check your special tricks in game. For reference, here is a complete list of special tricks for THPS1 on the PS1. Skater: Move Name: Button Press: Points: Bob Burnquist: Backflip ↑, ↓, ○ 4000 (Vert) Burntwist ...


2

Literally change the extension to .iso. You can do this manually by editing the filename, you should probably get a warning verifying that you want to change the extension. If you have a file with the extension .ecm you first need to decompress it. Use an app called ECM in the App Store if you're using Mac or ECM Tools if you're on windows. I've done this ...


1

A quick google search composite to vga returns plenty of options for you,£125 to £13 THere's always this but i think it's gona be pricey for you.


1

You can try cleaning the disc, with some glasses cleaner and a soft cloth. Spray a bit of the cleaner on the cloth, and then wipe from the center to the edge of the disc. This ought to remove most spots, although it won't do much for scratches. If that doesn't seem to help, most stores that sell used games (ie, your local used game shop) have a machine ...


1

Nope. But... I guess there are some cases where you can via a technicality though... At best you can migrate the save file to a PS Vita if that game is also available for the system, then backup the game on the Vita to the cloud (which should keep the virtual memory cards bound with it).


1

I Begg to differ with you. But some ps2 memory cards do have a 3 volt battery its a coin battery 1220 it in the at the time top of the line more expensive cards they will have screws to hold them together I know because I have one and the card will not work if the battery dies, but WalMart sells a replacement....hope this helps.


1

That light gun was designed to work with TVs in the 1990's. It works by timing how long it takes for the electrons fired by the cathode ray tube to illuminate the place on screen being pointed to by the sensor, from which it can determine the location on the screen being pointed to. Unfortunately, modern televisions (the majority sold from roughly 2004 ...


1

You can just use something like Daemon Tools, and mount the .cue file to a virtual drive. Then, configure ePSXE to use the virtual drive. The other method would be to Daemon Tools, and use the .cue file to burn to a disk. Then use Daemon Tools program to create an ISO of the disk. In this method it's best to get a CD-RW disk so you're not wasting disks. ...


1

You have to come at the ramp you mentioned with a lot of speed. Try to catch the rail near its start. Video:


1

If I remember correctly; The Slim version supports only the PS/X(1995-1999)version memory cards, not the PSOne(2000-2500) version ones. This could be your problem. (I used to have 2 memory cards, the "hard edged" PS/X one and "round edged" PSOne card, and only the older blocky card worked on my slim.)


1

Yes, but you need to check the CD drive part number first. Take out the CD drive assembly and flip it over. There is a square label on the underside with text in the format "KSM-440xxx". If the "xxx" is the same on both drives you can exchange them directly. For example if both are KSM-440ACM you can exchange them. If they are different, then I can tell ...


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