The *.rofl files contain only binary game data and no media frames.
For example a very simplified layout of the file could look like:
id | champ. name | action | parameters
0000 | annie | move | 155 | 188
0001 | fizz | attack | annie
and so on.
With this data the client is able to "reproduce" the game you just played.
If they recorded ...
No, there is no way to directly convert .rofl files to any other video format. This is because they are not video files themselves - they just contain "spectator data" so that the game client knows what actions happened at what times, which allows it to replay those actions in sequence for your viewing pleasure.
If you want to make an actual video ...
OBS Studio (Free, open source, Windows / Mac / Linux)
It allows you to capture the screen, specific windows, games (using hooks) and even external sources (e.g. video capture card capturing consoles). You can output the captured video to a local file.
OBS Studio (formerly known as OBS Multiplatform) is a complete rewrite of the original OBS from the ...
Well the easiest way I have found from experience
Create a twitch account
Download the twitch app on Xbox One
Link your twitch account with your Xbox Live account
Head over to your twitch profile and goto settings, enable highlights(basically twitch save your streams)
Start streaming the game you want to record on your Xbox One
After you have finished end ...
Bandicam should not be limiting your framerate while it is not in use. In Minecraft go to Options -> Video settings to make sure that VSync is "Off" and that Max Framerate is "Unlimited".
I doubt it will be having an effect if you're sure you've closed it, but you can also check the framerate limit in Bandicam in the FPS tab:
In the end there's not much ...
You won't be able to do that with a software solution - at least not for any graphically intensive applications. If the application is rate-limited to 60 fps, but could as well run at 200 fps if allowed to, recording won't make a difference, of course ...
There are hardware recorders available, including those for HDMI. There are even internal hardware ...
The mod you're talking about is the Minema mod although, as far as I can tell, it's only compatible up to Minecraft 1.6.
It works at least up to 1.7.2 with this version.
A good rundown of Minema, as well as a few others, is given in this Yogscast video:
If you have an nVidia GeForce GTX 650 or better graphics card, you can use their new ShadowPlay recording software, which is currently in beta.
Instead of sifting through all of your footage, you can set ShadowPlay to "shadow" you for a specific amount of time, from 1 to 20 minutes. Just start playing, and whenever you want to, just hit the shadow record ...
Well turns out I discovered the answer to this myself.
Fraps heavily writes to the HDD, and slows down the game if it can't write the videos fast enough. For me, this was because my HDD was becoming rapidly fragmented as Fraps ran over long periods of time (about 10% after 1 hour). This was causing Fraps to not be able to keep up with the action.
From my ...
Turns out the problem was my hard drives after all. Bottlenecking was a major issue, despite being 7200RPM and SATA 3Gb/s which I amount to being a fairly good system.
After investigating Dxtory further, I found that using the RawCap file format allows the program to record the file over multiple hard drives, and comes with software to combine them all into ...
Two ways that I know of:
People are playing DS games on an emulator, and thus it would be as easy as just recording your screen.
Using a capture card. Here's a website which shows the capture card in use (and sells them).
The Wii U is completely HDCP-free when playing games, accessing the menu and even when playing Wii/ Wii Virtual Console software. I confirmed this using my Elgato Game Capture HD, which doesn't have an HDCP stripper.
This means any HDMI capture card can capture Wii U video even if it can't strip/crack HDCP protection (no promises about Netflix/non game ...
Simple Screen Recorder is a free and open source screencasting program for linux.
It supports recording OpenGL windows directly (as well as recording the screen normally), which is good for games where performance is critical.
It has many other features and is simple to use.
From their website:
Graphical user interface (Qt-based).
I'm using hypercam 2 in combination with virtualdub to produce very high quality gameplay footage you can see here:
Hypercam 2 is much more versatile then FRAPS which only allows you to record DirectX games on full screen. It also allows you to compress your recordings on the fly so you do not end up with those huge files. ...
Haven't used it yet but this looks like exactly what your after. Seems to run a local mod so I think you maybe can even use it on servers (although you'd want to turn off the auto messages if you do).
I've used XSplit successfully in the recent past. There were some issues with sound from other things (mumble specifically, I was playing multiplayer), but I believe that was due to my setup (I have speakers and headset with sounds going to each; XSplit doesn't seem to mux audio streams by default at least) rather than something to do with the program itself....
The problem is probably due to the rendering library you're using. I say this not because I have used FRAPS extensively, but rather because I know a lot about Diablo 2. Diablo 2 can render in DirectDraw (for use without any graphics acceleration) and Direct3D. However, it was designed to run best with the Glide library, which was designed for the now-defunct ...
For windowed games (such as Minecraft), QuickTime does a good enough job, just drag around the gameplay window. It doesn't seem to impact framerate too much, although it doesn't have an overlay like Fraps so it's hard to tell.
Note: This answer is FRAPS specific.
The lack of video footage sounds like a codec issue. In particular, I've heard of and even experienced conflicts between the official DivX codec and FRAPS. Try updating the official audio codecs from your motherboard manufacturer or try FFDshow
As for the lack of microphone audio in the recording, are you sure you have ...
Shadowplay is free software which only requires you to have a supported nVidia graphics card.
It records video playback directly from the GPU and saves it to mp4 files on a specified location.
Loilo Game recorder
No watermark (Unless you use bundled Video editing software trial but its no issues to save vidoes and import into another Editor like Lightworks (offers free version with upgrade to pro))
Website claims better performance then Dxtory, BandiCamm, and Fraps
No recording timelimit
Download the software
Install the ...
All other anwsers are about screen-recording software. It's important to notice, though, that the first step of creating your demo should be using the game built-in demo recording mechanism, whenether available. The second step is to record the playback of that demo using Fraps-like program. Why is that?
For many players, the framerate drops caused by ...
The 2015 update (for those running into this)
The WiiU deliberately blocks certain games from being captured.
Wind Waker is a no go, meanwhile Mario Party 10 recorded just fine.
So the WiiU selectively uses HDCP to block revording certain & particular video games. It all depends on Nintendo.
Yes it is indeed possible, but not with the build-in recording tool. You would require a screencasting software that records your video output as well as your microphone input.
Here's a list of well-known screencasting software
GTA doesn't save the images your graphic card generates. It only saves something like a screen-play or a blueprint of the scene you'...
Yeah, it is probably the hard drive.
You can calculate the bandwidth required for raw RGB recording as follows:
Truecolor 24 bits = 3 bytes per pixel.
Size of one RGB image: Width x Height x 3 bytes. So, at 1080p:
(1920 x 1080 x 3 bytes) = 6,220,800 bytes
Recording at 30 fps: x 30 = 186,624,000 bytes per second of recording
which is / 1048576 ~ = 178 ...
The problem with these files is that they won't save it as a video but as a set of commands (Pokemon A attacks Pokemon B etc.) so you can't play these files on your computer except there would be a PC software that understands these commands and renders them. You could use an DS emulator and copy your save from your SD card to the virtual SD card of the ...
You could use a video camera pointed at your screen. It will cause 0 FPS drop, however the quality will be terrible.
Alternatively, check out Blackmagic Design Intensity Pro but be aware it is limited in resolution to 1920x1080.
I was originally thinking you could use VNC to clone the display to a separate computer that was running FRAPS where you could ...