Spigot is a fork of CraftBukkit and implements the same Bukkit plugin API, and is designed to be a drop-in replacement for CraftBukkit.
The advantage of Spigot is extreme configurability. If you know what you're doing, you can see a 50% drop in RAM and CPU use. But that's a big if – since you're asking, you should probably assume that the extreme ...
Though an answer has been accepted, I needed some additional steps to make this work. I also wanted to import The End (which didn't exist when this queston was asked and answered). So here are full, updated instructions for others with this problem.
Note: I installed Spigot rather than Bukkit. Spigot is a speed-enhanced fork of Bukkit, and the same ...
If you don't feel like installing SourceMod, there are a few basic commands you can use to ban people. These are banid and addip- banid bans a Steam ID (account), and addip bans an IP address.
To get the ID of a player, open the console in-game (~) and type status. You will get something similar to this:
hostname: Counter-Strike: Global Offensive
version : ...
It will depend on what make and model of router you have.
Once you have determined the make and model of your router, you will need to open its configuration page in a web-browser (hopefully you have some experience with since you would at the very least need to change the password). Then find the Port Forwarding page (it may also be called Virtual ...
You will not get VAC banned for using cheats on your own server. As far as that is concerned you might as well be modding the game; what you do on your own is neither here nor there. In many ways it is easier to "cheat" on an offline server by using commands in the dev console such as sv_cheats 1. It is only considered cheating (to the point of getting VAC ...
The logAdminCommands gamerule will prevent logging commands and outputting to the console. The console will no longer show such logged messages (indicated by the "INFO" section), but the console will still show messages from chat (indicated by the "CHAT" section), which the commandBlockOutput gamerule controls instead.
/gamerule logAdminCommands false
This is from the official Tf2 Wiki:
If you decide to use a custom map voting plugin, make sure you put the map name in both the maplist.txt and the voting list for it to work correctly.
SRCDS (Source Dedicated Server) allows for easily editing of this list of playable maps. which is found in orangebox/tf/maplist.txt
To add custom maps, drop the .bsp file ...
Well, this is 5 years too late, but...
Any startup commands that start with a + are actually cvars that can also be changed in the server console.
i.e. mapgroup mg_hostages in the server console should change to the mg_hostages map group for the end of map vote.
I found this Python script - "Advertising Linux Minecraft Servers to the LAN" that worked well for me:
My 5 year old son is really in to playing Minecraft at the moment and
always wants me to play with him. I set up a couple of Minecraft
servers on a Linux machine on my local network so that any of us could
hop in and out from any computer. ...
Expanding on tombull89's answer, the default ship port is actually 27015 UDP.
Also, to run the ship after downloading it, you will actually need to cd to the directory and run (on Windows)
srcds.exe -console -game ship
It appears that you have to own The Ship to download the server, so I cannot test this, but from what I know/can find, this should work. I am assuming you are running Windows.
Port - try 27016.
Download SteamCMD from
Extract/Start SteamCMD and let it download the files to update itself.
Once SteamCMD has updated, type in login <...
Follow these steps to port forward a Terraria Server:
Open your router's configuration webpage.
Find out your computer's IP address.
Go to the port-forwarding section.
Enter your computer's IP address.
For the port, enter in 7777.
I hope you find this useful!
Are you running SourceMod? If so, just do sm_ban in the console.
If not, you should really consider installing it. It will help you manage the server and extend it's functionality by installing plugins.
Here are the steps I did to make my L4D2 Source Dedicated server (srcds.exe) show up in Steam Group on my FIOS home internet (discover LAN games is turned off in client, so not a false positive):
On my server firewall I opened all UDP and TCP port access for the program "srcds.exe" for public private and domain, both inbound and outbound.
On my router I ...
If you intend to run your own CoD BO server it is required to have it hosted by a specific server provider (source). The only allowed way is to order a server at GameServers.com, which will be set up for you on their end.
Since it is not allowed to run it from your own machine the plain answer is: No way. There is no way to do it legally.
It sounds like you're using SourceMod for voting.
SourceMod's mapchooser has several settings stored in cfg/sourcemod/mapchooser.cfg
In particular, you need to change the setting of sm_mapvote_exclude to 0.
The selector of /tellraw is only the target for the message, it does not change the executor (like /execute does). So the selector is from the executor's point of view.
The last example here (archive) is pretty much exactly what you want and it says that all players will get the name of the player closest to the executor into chat.
This thread helped save me a major headache for my server when migrating from Vanilla 1.11.2 to Spigot 1.11.2. However, I ran into a couple issues that I solved through additional steps. Here are the original steps copy-pasted from above with my additional steps added:
Stop your server.
Make a backup copy of your World data from /[worldname]
Did you set an rcon password? If so then, rcon_password somesuperlongandawesomepassword will elevate your permissions to OP. Once elevated you may then use rcon sv_cheats 1 to turn on cheats.
rcon - issue remote console command
sv_cheats - cheats for server command
1 - enabled
If not you may still be able to set one from the dedicated server ...
WorldEdit is able to change the biome of parts of the world using the command /setbiome.
When it comes to biomes, WorldEdit considers the map two-dimensional - height (y) is irrelevant. It looks at the world in "columns".
The /setbiome command changes all columns within a WorldEdit selection to the biome specified as an argument to the /setbiome command. ...
It is unadvised to have your login and password in the link. As far as I know and am concerned, The link is sent to the client and then downloaded from there. Through that, someone may look in the logs/console of the client and figure out the source of the download. Most may not notice but those that monitor traffic through a personal firewall may have that ...
You've uploaded the server to the filesystem root not the server root.
The reason that it cannot run is that you have installed the server into a read-only area of the system, where all your hosts' main server programs are kept. (ie. The thing that controls your permissions, the control panel etc.)
You have to upload it into your server root, which depending ...
Since this question was bumped:
Make sure you have all your workshop settings set up correctly:
Put your API key in the command line using -authkey or putting it in webapi_authkey.txt in the csgo directory.
Put +host_workshop_collection 416015088 in your startup line.
Put +workshop_start_map 319603095 (or another map ID from the list) in your startup line.
A CoreOS cluster might achieve the desired effect (I'm not an expert), but the technicalities of how to set this up are too extensive to cover in this question! Clusters are complex, and I wouldn't advise trying to use one unless you're an accomplished server administrator.
You almost certainly don't want to use a cluster anyway. The main benefit of cluster ...
There are lots of things you can do when running a server. I highly suggest you read up on https://wiki.teamfortress.com/wiki/Windows_dedicated_server and https://wiki.teamfortress.com/wiki/Dedicated_server_configuration
You can do a few things. First off, you can have more than one map cycle file. Second, you can have a config file per map. Just name a ...
Try these two plugins:
Essentials (This is probably the most useful plugin ever and you might already have it. If not I strongly recommend getting this as it will help you immensely.)
Towny (This can claim the spawn and allows you to add people to modify the claimed area and only they can.)
Not knowing what kind of server you are wanting to make, I can't ...
Unfortunately there does not seem to be a console command that allows you to turn off just the auto kicking of suicides without using plugins. It appears to be an oversight by Valve when they introduced it in June.
The only workaround using just the console is mp_autokick 0 but this does disable the kicking of people AFKing or Team Killing.