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Upon defeating the Wall of Flesh a Corruption/Crimson and Hallow biome will generate in a large V, with each "edge" being either the evil or Hallow. The Terraria wiki states that The Underground Corruption and Underground Crimson primarily replace Stone Blocks, Ice Blocks, Sand and Silt Blocks on their path with their respective evil versions ...


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Simplest way i found was just to have a 2x3 deep hole in front of your doors to the base, then the npcs will all just be jumping in front of your doors instead of opening them.


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