This tag should be used for any question that's about the Heavy class from Team Fortress 2, Valve's free-to-play team-based multiplayer shooter.
This tag should be used for any question that's about the Heavy class from Team Fortress 2, Valve's free-to-play team-based multiplier shooter.
"Some people think they can outsmart me. Maybe, maybe. I have yet to meet one who can outsmart bullet."
The Heavy Weapons Guy (or Heavy) is TF2's tankiest class, with the most health and slowest speed of any class. His Miniguns allow him to shred pretty much anything at close range, but they reduce his speed even further, making him prime Sniper and Spy bait. The spin-up and spin-down delays the weapons require also make the Heavy vulnerable to ambushes.
Being a slow class that works best at close range, the Heavy works best with help from teammates. Offensively, Medics can keep the Heavy's health topped up while he waddles through fire to close the distance to the enemy front, while an Engineer's Teleporters remove the problem of travel time from the spawn. Defensively, the Heavy excels at protecting static objectives where movement is not an issue by simply sitting near an ammo source such as a Dispenser and ripping though those who come around the corner.