11

I'm current mid way through a play of a long war game and thought I'd offer a few bits of advice I've determined from experience and researching within the wiki for my own knowledge. First of all, gaining an upper hand in aerial combat is going to take a long time. The mod intentionally makes the air game a constant lose battle. As always, if you rush to ...


6

Time stops during missions. I can't find any citation indicating that time stops during a mission, but from my memory of playing through the game several times I feel pretty confident saying that it does. This would be easy enough to check. Save, start a mission, see what time it is when you get there, play some turns, leave, check the time. But not when ...


5

I'll preface this answer with a few comments. First, my comments will be beta 15f specific (current LW version). Secondly, usefulness is somewhat subjective, I will attempt to lay out this information in a manner that allows the reader to make their own decision. I feel rather than looking at this from a "useful vs. useless" perspective, it should be looked ...


3

In case you're not yet aware, the Beta 13 version of the mod (released 27th August) is available as a Mac OSX installer - via the files section of the link in your question. I've successfully used this to install and play the mod on a the Steam version of the game on a Mac. I do not know if it works or not with the iTunes version of the game. The install ...


3

I've got "Pain in the neck" after stunning an EXALT dude (never did it in vanilla) so the answer is yes.


3

Causes the target to lose grip on reality, inflicting penalties to Aim [-25], Will [-25], and mobility, and doing 5 base damage. Robotic units are immune. Lasts 3 turns. 1 turn cooldown. From the Xcom wikia.These are values from the vanilla version,but the aim and will debuff are still correct for long war(can confirm this myself).The only thing that has ...


2

I replace damaged interceptors with the fresh ones from other continents. Surprisingly, even heavily damaged craft can be transferred, and it seems that repairs continue during the transfer.


1

Terror missions should be marked as "Terror attack in x" on your Geoscape. They additionally have an icon on the Geoscape that looks like a few skyscrapers on fire, compared to other missions which have different icons.


1

I recently received a base defense mission in my current b15f3 campaign. It seems that the Command ability is not available if the Commanding Officer is not selected as an active soldier. I selected 5 officers as a test. The soldier displayed as 'Commanding Officer' at the load out screen was not part of the troops that appeared in mission. Out of the ...


1

In order to win the air war you need to pick your battles. I personally have found in the beginning of the game to read the tags associated with the boogie. Those being NOE(Nape of the Earth), low, and high. Its only really worthwhile to attack targets low or those scanning for satellites. My luck with high targets is abysmal, and usually blow up on impact ...


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